As far as I could tell, it was either the jackboots, the stormtroopers, some variety of imp, marines raised from level decor, or some combo of the above. Furthermore, I *THINK* my 'bug' might have actually just been shards from exploded nukage barrels functioning precisely as intended and me not being able to tell archangel-raised frenemies from shard-raised enemies in the middle of a crowded firefight (or rather in the middle of me freeing an archangel from its sphere in E3M4 and deciding to take it for a walk through a level full of -killmonster'd enemies for an experiment).Vaecrius wrote:Haven't seen this myself. Which enemy was this? (might be a bug in the raised marines)Big C wrote:Bug: Healer imps healed by archangels are friendly to you, enemies healed by healer imps healed by archangels are not.
This requires further experimentation. I will get back to you on it.
EDIT: Okay, yeah, an archangel freshly freed from an invuln sphere revived two imps---one of them a warrior, another probably a mage or another warrior---and they both started attacking me. Weird. I can confirm it wasn't shards because I had IDDT enabled and the automap did not show any Hidden Fun Stuff (TM) flying around on the breeze.
EDIT: Screwing around on MAP31. Summoned ArchAngel. It killed the Schutstaffels, and while most times the archangel would revive the Schutzstaffel as friendlys, sometimes it would revive one and the Schutstaffel and the archangel would immediately begin fighting.
REALLY weird.
Maybe they were humans who died under severe circumstances and were given another chance to live as long as it was to fight in the Tyrant's service! So they technically fit both criteria!Jackboots were willing enforcers of the new regime according to the manual, but the manual also says they're undead. Logistically simpler, I suppose, to have an army that has no metabolism and only needs to eat out of a desire to consume and destroy.