32 Over 32 [Released!] - Possible Vanilla Remake

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Would you like to have a Vanilla version of selected 32 over 32 maps (ones that are vanilla worthy)?

Poll ended at Fri Feb 28, 2014 3:29 am

Yes
9
69%
No
4
31%
 
Total votes: 13

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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW! version (v1.2.2)

Post by jazzmaster9 »

Enjay wrote: Another solution that I thought might work is putting the maps into folders within the archive - different folders for different IWADS. No need to check text files each time. Or maybe prefixing the names of the maps with TNT, PLUT, DM2 (or something).
The Latter is a great idea, i'll actually put a suffix on the txt file's name instead of the wad example "Ramparts (PLUT) - Info" so that you don't have to open the .txt file to get the IWAD info.

The Red key room in Doom of the Dead now uses 3d floors

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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW! version (v1.2.2)

Post by jazzmaster9 »

The New Hydra Bridge using 3d floors!

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New Triad Enforcer skin for Revenge of the Triad
Thanks to: Cobalt and Butcher for the sprite

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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW! version (v1.2.2)

Post by jazzmaster9 »

The new logo of 32over32.
Special Thanks to PRIMEVAL

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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW!! version (v1.2.3)

Post by jazzmaster9 »

Recorded a Live stream with jimmy yesterday, got some good feedback from Jimmy and the Community! Thank you so much!

New Version (v1.2.3) is out!
http://www.mediafire.com/download/5j57v ... v1.2.3.zip

Jimmy's Recording of the stream
http://www.twitch.tv/jimmybtsx/profile/pastBroadcasts
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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW!! version (v1.2.3)

Post by jazzmaster9 »

Added FireHusly's Gore mod to Revenge of the Triad.

Gibbed
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edward850
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Re: 32 Over 32 [Beta] - NEW!! version (v1.2.3)

Post by edward850 »

6 maps out of 32 is a very poor ratio, especially since the maps themselves are very short.
Last edited by edward850 on Wed Jan 01, 2014 5:48 pm, edited 1 time in total.
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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW VERSION (v1.2.4)

Post by jazzmaster9 »

edward850 wrote:6 maps out of 32 is a very poor ratio, especially since the maps themselves a very short.
Yeah! you can tell that these maps were not made with Multiplayer in mind. Most of them will actually suck in coop. But the maps i think are fit for Coop(those 6 maps) i made sure, with all my power, was balanced.

[Edit]
New Version (v.1.2.4) Out!
changes:
- Fixed some Coop Spawn Glitches (Thanks to edward850 and his crew)
- Blood Mod Added to "Revenge of the Triad"
- Fixed some mis-texturing
- some more balancing tweaks!

The FINAL version is right around the corner guys! Keep an eye out for more updates
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Mánibranðr System
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Re: 32 Over 32 [Beta] - NEW VERSION!! (v1.24)

Post by Mánibranðr System »

You know, you could always make a version that has the maps all indexed to MAP01 - MAP32, and have a map ACS script that clears the inventory of all players and regives the pistolstart inventory on map load. It would make continuous play in co-op a lot more convenient. I am liking the concept so far though, especially the Dead Simple - inspired level.
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jazzmaster9
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Re: 32 Over 32 [Beta] - NEW VERSION!! (v1.24)

Post by jazzmaster9 »

ArcheKruz wrote:You know, you could always make a version that has the maps all indexed to MAP01 - MAP32, and have a map ACS script that clears the inventory of all players and regives the pistolstart inventory on map load. It would make continuous play in co-op a lot more convenient. I am liking the concept so far though, especially the Dead Simple - inspired level.
I could do that and use MAPINFO to remove the weapons! but the custom content and IWAD differences would make that really hard to do, and only 6 maps have Coop so continuous Multiplayer won't be such a big issue.

And thanks, "Plain and Simple" is one of my favorites from the set!
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Re: 32 Over 32 [Beta] - NEW VERSION!! (v1.2.4)

Post by iSpook »

Plain and simple was rather good, too bad it felt like it was a bitch and a half when running it as Corvus.
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jazzmaster9
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Re: 32 Over 32 [FINAL BETA] + Release Date!

Post by jazzmaster9 »

This is the Final Beta version of 32 over 32 before the Final Version!

32 over 32 will be released mid January (Around January 17-20)! and Will go to Idgames a few days(maybe weeks) later.

stay tuned guys!
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jazzmaster9
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Re: 32 Over 32 [FINAL BETA] + Release Date!

Post by jazzmaster9 »

32 over 32 will be released earlier, at around January 10-13! to make way for future projects.
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jazzmaster9
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Re: 32 Over 32 [Released!]

Post by jazzmaster9 »

32 over 32 has been released!

Idgames Link soon to come
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Marrub
 
 
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Re: 32 Over 32 [Released!]

Post by Marrub »

These maps are really fun. A few of the map folders have Thumbs.db files in them though.
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jazzmaster9
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Re: 32 Over 32 [Released!]

Post by jazzmaster9 »

Marrub wrote:These maps are really fun. A few of the map folders have Thumbs.db files in them though.
Strange, they don't seem to show up on my end :o
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