An odd little mod you've seen me post over on editing now has a dedicated thread. Apologies, there is nothing in particular to show yet, as I can't seem to get A_Chase's parameters to respect my custom states. Always seems just to jump to missile. Help on that would be appreciated? But goals wise, and such, currently trying just to give the imp a little, as it says on the tin, personality. Overall, this is just a system, and, by the way, NOT a bot. I'm trying to get imps to react variously in certain ways, and in this particular mod, eventually will use randomized replacers to make the entire doom populated with individually behaving imps. Maybe add some voice acting for ambiance if I can do it well, here meaning better than TES4:Oblivion, at the least.
Still, at this point, primarily a system focus, and the whole A_Chase thing could use sorting out. The current version is attached for exploration, preferably not exploitation.
