BMF Bitmap font support
Moderator: GZDoom Developers
BMF Bitmap font support
I am sure one or two people might be aware of this site: http://bmf.wz.cz/
It includes the technical stuff related to the BMF font and is an excellent bitmap font resource. All fonts have have a .bmf font download. It would be pretty cool to see ZDooM use something beyond the standard DooM font.
It includes the technical stuff related to the BMF font and is an excellent bitmap font resource. All fonts have have a .bmf font download. It would be pretty cool to see ZDooM use something beyond the standard DooM font.
Re: BMF Bitmap font support
I would love this as a feature. Though I don't know if it would be easy/possible to implement.
Re: BMF Bitmap font support
It looks simple enough to do, but not until after the next release.
Re: BMF Bitmap font support
Ah, great news, randy. 

- Tormentor667
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Re: BMF Bitmap font support
Best suggestion since ages, the resource rocksBig-Boss wrote:I am sure one or two people might be aware of this site: http://bmf.wz.cz/
It includes the technical stuff related to the BMF font and is an excellent bitmap font resource. All fonts have have a .bmf font download. It would be pretty cool to see ZDooM use something beyond the standard DooM font.

Re: BMF Bitmap font support
Yeah, I figured it might be worth suggesting considering the sheer number of font's available (approx. 794). It would take away the countless hours required to create a new font char by char in the graphics programme de choix and implementing it into FONTDEFS.
Re: BMF Bitmap font support
This sounds like an awesome idea. I'm sure tons of mods are going to (ab)use this.
Re: BMF Bitmap font support
True, but after almost 17 years of staring at the DooM font, it'd be nice to see something else lol
Re: BMF Bitmap font support
Indeed it would but. My (ab)use comment was mainly a joke. I can tell we're gonna get new fonts popping up in nearly every ZDoom WAD from now on, not that it's a bad thing.
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Re: BMF Bitmap font support
They look very DOS. I kind of like that.

You can tell me that that with some 16bit color mountains and a castle wouldn't pass for a title screen in 1993.

You can tell me that that with some 16bit color mountains and a castle wouldn't pass for a title screen in 1993.
Re: BMF Bitmap font support
Ja I think most are from DOS and pre-1999 console games, which is epic.
Re: BMF Bitmap font support
Tyrian, Descent, Jazz Jackrabbit... the list goes on. 

Re: BMF Bitmap font support
Oof, three-hit nostalgia combo.jimmy91 wrote:Tyrian, Descent, Jazz Jackrabbit... the list goes on.
Be right back, reminiscing.

- TheDarkArchon
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Re: BMF Bitmap font support
It won't: Most games in 1993 didn't have 16-bit colour since the then standard VGA frame buffers only had 640k memory, hence why Doom was originally in 320x200x8.The_Funktasm wrote: You can tell me that that with some 16bit color mountains and a castle wouldn't pass for a title screen in 1993.
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Re: BMF Bitmap font support
TheDarkArchon wrote:It won't: Most games in 1993 didn't have 16-bit colour since the then standard VGA frame buffers only had 640k memory, hence why Doom was originally in 320x200x8.The_Funktasm wrote: You can tell me that that with some 16bit color mountains and a castle wouldn't pass for a title screen in 1993.
