Player.Portrait equivalents for MAPINFO

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Kinsie
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Player.Portrait equivalents for MAPINFO

Post by Kinsie »

Player.Portrait is a great feature for modders wanting to add a little more polish to their mods, and as Xaser showed, it can be used to provide "tooltips" with info on how to play each character as well:
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What I'd like to propose is an optional equivalent to Player.Portrait for episode and difficulty definitions in MAPINFO, ala the changing images shown in the episode and difficulty selects in Wolfenstein 3D, Blake Stone and a few other games on that engine.
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Not only would this, again, provide more opportunity for visual polish for modders, it would also allow for other interesting visual tricks like Xaser's faux-tooltips, which could come in useful for explaining, say, esoteric skill settings on a mouseover instead of having to use the Nightmare confirmation prompt.

I'm not sure how possible or plausible this is to implement with how the menu system is currently set-up, but it'd be nice, y'know?
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wildweasel
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Re: Player.Portrait equivalents for MAPINFO

Post by wildweasel »

I wonder if this would be useful to implement as a generic feature for MENUDEF? That way it could be used in any menu.
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Re: Player.Portrait equivalents for MAPINFO

Post by Gez »

Something like IfSelected(pos) would be quite generic. But for autofilled menus, like the episode, class, and skill menus, it'd make sense to have dedicated keywords in MAPINFO since that's where the content used to autofill these menus is.
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Lord Misfit
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Re: Player.Portrait equivalents for MAPINFO

Post by Lord Misfit »

Late response, but I agree with this idea as well. o.o
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