The ZDoomers' Lets Play Thread

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Re: The ZDoomers' Lets Play Thread

Postby printz » Mon May 28, 2012 3:44 pm

Yeah, that is a future plan. I'm currently using an up-to-date Wolf4SDL codebase (thanks Blzut3 for linking to it) because it's stable; later I'll move to ECWolf thanks to its proposed versatility. And yes, both with this and AutoDoom I'm trying to make them mod-aware, probably by deducing what kind of enemy to expect from frames alone. Eugh. But this is for another thread...
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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Thu May 31, 2012 6:50 pm

Let's Play Infinity City Part 10! The last episode in this LP! For anybody who watched this LP, we hope you enjoyed it.
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Re: The ZDoomers' Lets Play Thread

Postby Bashe » Mon Jun 04, 2012 3:55 pm

The gameplay footage for E2 of Sextilogy is now complete. I managed to get through with no deaths - quite a surprise. Nevermind. I did die a few times, upon reviewing old footage while making commentary tracks. Guess that's what I get for waiting so long to record those!

Commentary to be recorded soon, then it's going on Youtube.
Last edited by Bashe on Wed Jun 06, 2012 1:52 pm, edited 1 time in total.
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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Mon Jun 04, 2012 8:46 pm

The final two videos of the Incredible Machine LP. These showcase the saved creations from my childhood.

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Re: The ZDoomers' Lets Play Thread

Postby Bashe » Fri Jun 08, 2012 3:21 pm

Wolf Sextilogy E2 is now up.
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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Sat Jun 16, 2012 7:30 pm

Let's Play Iz and Auggie: Escape From Dimension Q! Our very first blind Let's Play!
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Re: The ZDoomers' Lets Play Thread

Postby Doom'd Marine » Tue Jun 19, 2012 4:06 pm

While not techically a Lets play (Due to a lack of a Mic) but "close enough" usually counts, right?

My (ongoing) play-through of Ultimate doom using DBThanatos's "DoomStorm"
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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Fri Jun 22, 2012 5:34 pm

Let's Play Iz & Auggie: Escape From Dimension Q Part 2!

I'm having fun with this one so far. Glad to be back to doing games with actual plots.
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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Sun Jul 01, 2012 6:30 pm

Let's Play Iz & Auggie Part 3:
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Re: The ZDoomers' Lets Play Thread

Postby edward850 » Tue Jul 17, 2012 7:03 pm

After fixing the cooling issue with my computer: Psychic+MM2 - Map05 & Map06:

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Re: The ZDoomers' Lets Play Thread

Postby Slasher » Fri Jul 20, 2012 3:28 am

Let's Play Iz & Auggie: Escape From Dimension Q is complete, except for a bonus video that will be added later. Since there are 5 videos I haven't linked here, I won't post them directly to the thread this time. Updated my list on the first page.
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Re: The ZDoomers' Lets Play Thread

Postby InsanityBringer » Fri Jul 20, 2012 7:45 pm



This may be the most boring and silly lp that anyone has ever done.
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Re: The ZDoomers' Lets Play Thread

Postby Hellser » Sun Jul 22, 2012 3:35 pm

Very interesting, InsanityBringer. You can see where they used their old ideas (as DooM did) for their release maps.
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Re: The ZDoomers' Lets Play Thread

Postby Woolie Wool » Sun Jul 22, 2012 6:43 pm

printz wrote:
wildweasel wrote:Whoops, turns out I actually meant E2M6 - in my own playthrough, that level took me the longest to finish, and I died about 40-some times.

Ah, I've just tried showing you a walkthrough of that map, but AutoWolf got killed by those SS in the grand castle gold key hall.

Yet, I know how to improve that.

AutoWolfenstein Sextilogy? I want to see this.
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Re: The ZDoomers' Lets Play Thread

Postby Springy » Mon Jul 23, 2012 7:55 am

Not really a let's play but here's a video of me playing vaporware demo
Last edited by Springy on Mon Jul 23, 2012 9:55 am, edited 4 times in total.
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