The Still New What Did You Last Do Thread

If it's not ZDoom, it goes here.
User avatar
Kostov
 
 
Posts: 2020
Joined: Thu Dec 26, 2013 3:26 pm
Location: Sweden
Contact:

Re: The New What Did You Last Do Thread

Post by Kostov »

So I'm starting to understand how GitHub works.

Someone can create a page out of their source code and allow others to "fork", develop their own take on that source code which may or may not become a part of the main program, or become its own program that roots from the original source code, while the main source code gets updated continuously and the individuals that forked that source code have to stay in sync with it while developing their own content?
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: The New What Did You Last Do Thread

Post by DoomRater »

I don't know how easy it is to merge changes from forks but I'm reaching a point where that one SL project I was doing I'll actually need to fork.
User avatar
NeuralStunner
 
 
Posts: 12326
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: The New What Did You Last Do Thread

Post by NeuralStunner »

Huh. I thought they were gonna unify the Chocolate-* branches by 2.0? But that's mild compared to:
  • No actual common configuration between games, they all use a split config and have to be set up separately.
  • Not being able to configure non-Doom-specific keys through Chocolate-*-Setup. (They used to work that way...)
  • No keypad key support! Everything just acts like other keys (E.G. KP2 == Down) which is a waste and personally irritating.
  • No vertical mouselook support in any of the games that supports vertical look.
  • If you try to center a 1280x800 window and the border pokes off the screen, CD "fixes" it by dropping the internal resolution. %$#@!
  • Can't even swear that it's using GENMIDI properly... Heretic/Hexen OPL sounds inaccurate to me.
Overall they haven't quite obsoleted the vanilla feature of "irritating to configure and control". :?
User avatar
Kostov
 
 
Posts: 2020
Joined: Thu Dec 26, 2013 3:26 pm
Location: Sweden
Contact:

Re: The New What Did You Last Do Thread

Post by Kostov »

Add improper vertical scaling on fullres (at least on 1920x1080). I just can't play the Chocolate ports because of that.
Gez
 
 
Posts: 17835
Joined: Fri Jul 06, 2007 3:22 pm

Re: The New What Did You Last Do Thread

Post by Gez »

NeuralStunner wrote:Huh. I thought they were gonna unify the Chocolate-* branches by 2.0?
If you mean Raven branch and Strife branch, they've been merged back, yes.
NeuralStunner wrote:Overall they haven't quite obsoleted the vanilla feature of "irritating to configure and control". :?
Yeah, vanilla-compatible configuration is part of the design goals so there won't be much miracle. There are more bindings possible (notably to allow to port to systems that don't actually have keyboards) but that's about all.
User avatar
leileilol
Posts: 4449
Joined: Sun May 30, 2004 10:16 am
Preferred Pronouns: She/Her
Location: GNU/Hell

Re: The New What Did You Last Do Thread

Post by leileilol »

Seeing Engoo's many missteps for retaining vanilla I'm thinking of just doing some chocqlate port myself for minimal cruft.

though I really suck at backends (no SDL), but I do have that know to take things back to 1.01 compatibility and a vision (for regressed things like supporting all those tweaked ModeX video modes), configuring things via startup parameter, representing DOS quake otherwise. I would also need a little code pardon from John Carmack about the old sound spatialization function then as well for this to be more effective.

speaking of chocolate I wish Fabien Sanglard had the right idea. His Choc Wolf3d and Duke ports seem rather misguided
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: The New What Did You Last Do Thread

Post by Snarboo »

Gez wrote:Yeah, vanilla-compatible configuration is part of the design goals so there won't be much miracle.
I can appreciate a port that tries to recreate the original experience as closely as possible, but there comes a point where supporting certain features is neither sane nor worth it. :p
User avatar
0bsidian
Posts: 1117
Joined: Sun Oct 28, 2012 11:59 pm
Location: New Zealand

Re: The New What Did You Last Do Thread

Post by 0bsidian »

I am wholly convinced that my sister exhibits every single one of the seven deadly sins. Good fucking grief.
User avatar
edward850
Posts: 5886
Joined: Tue Jul 19, 2005 9:06 pm
Location: New Zealand
Contact:

Re: The New What Did You Last Do Thread

Post by edward850 »

0bsidian wrote:I am wholly convinced that my sister exhibits every single one of the seven deadly sins. Good fucking grief.
... Continue...
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: The New What Did You Last Do Thread

Post by Captain J »

Unlike my sister, through. she's on gluttony right now.
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: The New What Did You Last Do Thread

Post by Viscra Maelstrom »

Image

i think i have a problem.
User avatar
TheBadHustlex
Posts: 1914
Joined: Thu Oct 03, 2013 12:50 am
Location: 'stria

Re: The New What Did You Last Do Thread

Post by TheBadHustlex »

When I think how many hours I spent with Doom and it's Mods, and creating them, specificly Regular Day, I think you're alright.
User avatar
edward850
Posts: 5886
Joined: Tue Jul 19, 2005 9:06 pm
Location: New Zealand
Contact:

Re: The New What Did You Last Do Thread

Post by edward850 »


A little-known feature in ZDoom: The doppler Effect, which is applied to any actor with velocity. For demonstration purposes, the actor in this video has velocity, but is locked to the same position.
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: The New What Did You Last Do Thread

Post by Viscra Maelstrom »

TheBadHustlex wrote:When I think how many hours I spent with Doom and it's Mods, and creating them, specificly Regular Day, I think you're alright.
considering i've only owned the game for little more than a month, though...

edit: i just got word that my video card i RMA'd is not defective and is being sent back to me. damn. what could be the problem with the card then and how would i find it out?
User avatar
Kostov
 
 
Posts: 2020
Joined: Thu Dec 26, 2013 3:26 pm
Location: Sweden
Contact:

Re: The New What Did You Last Do Thread

Post by Kostov »

Viscra Maelstrom wrote:Image

i think i have a problem.
Oh?
Post Reply

Return to “Off-Topic”