3D Floors in software renderer... And I'm actually close to succeding.
The only problem is that there are currently big HOM bugs(as shown in screenshot) which sometimes create the illusion that the platform is NOT floating(or not even there). Oh, and if you use noclip mode you fall straight through just like if you use bridge objects.
Dude, I never claimed MSPaint was a bad program. I worked as an artist with that before (Until I found out ProMotion.. <3), but it's how those cursors look that bothers me. Must be the somewhat comic(-al) style that bothers me.
Ah, so you didn't mean that sense of "how they were made" o_O
Funny thing, it just ended up looking like that as I started drawing from a black canvas... normally everything I draw is very line-centric and animu, but if I force myself to think in shapes and highlights this is the result.
That all said, I do notice now the zombie's ear is a bit close... ::fixes::