The WIP Thread

If it's not ZDoom, it goes here.
Forum rules
  • Do not try to break the forum layout.
  • Do not quote quotes excessively.

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Gez » Sun Jul 22, 2012 12:12 pm

Scripten wrote:Would be great for a Chocolate Doom TC. :P

Now that we have source ports that allow to create completely different actors, a Chocolate Doom TC is a contradiction in terms. It's like making a TC where you don't change the graphics and sounds. It's a partial conversion at best.
Gez
 
Joined: 06 Jul 2007

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby TerminusEst13 » Sun Jul 22, 2012 12:34 pm

Woolie Wool wrote:four major faces


I had a feeling nobody liked my HUD faces. :(
User avatar
TerminusEst13
I'm just a guy.
 
Joined: 09 Nov 2009

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby scalliano » Sun Jul 22, 2012 12:35 pm

Gez wrote:
Scripten wrote:Would be great for a Chocolate Doom TC. :P

Now that we have source ports that allow to create completely different actors, a Chocolate Doom TC is a contradiction in terms. It's like making a TC where you don't change the graphics and sounds. It's a partial conversion at best.


I think you might have missed the gag there, Gez ;)
User avatar
scalliano
Everyone needs their downtime.
 
Joined: 21 Jun 2005
Location: Ireland

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Ænima » Sun Jul 22, 2012 12:39 pm



This new piece of equipment is called the "EarSplitter". It emits a loud noise, paralyzing nearby monsters for 10 seconds. It's like a flashbang, but continuous (and it follows you). It's very useful for escaping situations where you would be totally surrounded by enemies, such as demonstrated in this video. And yes, the audio is from GAYPENIS by vbictor97.
Ænima
 
Joined: 08 Jul 2010

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Project Dark Fox » Sun Jul 22, 2012 12:51 pm

TerminusEst13 wrote:
Woolie Wool wrote:four major faces


I had a feeling nobody liked my HUD faces. :(

I thought they looked quite nice. The naysayers can suck it.
User avatar
Project Dark Fox
Nightmare Fuel Station Attendant
 
Joined: 14 Jul 2005
Location: The Gutter

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Nash » Sun Jul 22, 2012 12:52 pm

Scripten wrote:Chocolate Doom TC. :P


i lol'd
User avatar
Nash
http://twitter.com/ISurvivorGame
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby printz » Sun Jul 22, 2012 1:11 pm

Gez wrote:
Scripten wrote:Would be great for a Chocolate Doom TC. :P

Now that we have source ports that allow to create completely different actors, a Chocolate Doom TC is a contradiction in terms. It's like making a TC where you don't change the graphics and sounds. It's a partial conversion at best.

Sigh, if only there was an official DOS source code we could use as Wolf3D-like custom mod executable that's portable along DOSBox... Chocolate-Doom is still under development and some processes needed to port derivatives of it to stuff like Mac aren't as easy as firing up DOSBox.

One could use Boom or MBF as custom executables, they're also DOSBox-compatible thus portable. But they have shitty sound quality. Neither them nor vanilla DOS Doom (which has no source code) run on built-in sound modules, unlike Wolf3D.

I know there are ports to make mods, but it's sweet to have full control over the engine yourself when you make mods.
User avatar
printz
Nothing can be shared from the desktop.
 
Joined: 26 Oct 2006
Location: Bucharest, Romania

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Xaser » Sun Jul 22, 2012 1:19 pm

printz wrote:Sigh, if only there was an official DOS source code we could use as Wolf3D-like custom mod executable that's portable along DOSBox...

Why on earth would you want to do that? That's a serious step backwards in technology there, and distributing a custom executable is pretty much the worst way to do things (see Caverns of Darkness and almost every Wolf3D mod ever), and nowadays there are much better alternatives available in the Doom world thanks to ports like ZDoom and Eternity.
User avatar
Xaser
secretly a supercomputer being a government
 
Joined: 20 Jul 2003
Location: .plɹoʍɹǝʌǝu.

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby printz » Sun Jul 22, 2012 2:05 pm

Xaser wrote:
printz wrote:Sigh, if only there was an official DOS source code we could use as Wolf3D-like custom mod executable that's portable along DOSBox...

Why on earth would you want to do that? That's a serious step backwards in technology there, and distributing a custom executable is pretty much the worst way to do things (see Caverns of Darkness and almost every Wolf3D mod ever), and nowadays there are much better alternatives available in the Doom world thanks to ports like ZDoom and Eternity.

Well, I might like experimenting with highly customized gameplay. ZDoom and Eternity only let me change the gameplay at the actor frame level, not lower. I cannot edit the action functions unless I reprogram the port. Indeed, as you said, it's a very bad idea, because such executables get outdated quickly and become unusable, unless someone spends time to update them. But, conversely, Wolf3D or anything DOS is not such a bad idea, since I can run them with DOSBox, which has proven reliable and portable so far. It surely is best that the source code be provided as well, so in the event that DOS emulators are forgotten, someone else can update them. Then again, so is DOSBox open source, so it will never die.
User avatar
printz
Nothing can be shared from the desktop.
 
Joined: 26 Oct 2006
Location: Bucharest, Romania

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Xaser » Sun Jul 22, 2012 3:29 pm

If you're trying to customize gameplay even further than what ZDoom/EE offers, why not focus your efforts on actually developing said feature for the port itself? That way you'll get a whole community supporting it if it's included, instead of maintenance of the "port" falling into the hands of one individual who may lose interest later on.

Now, if the answer boils down to "x feature I want to use won't be accepted", then I'd argue to not do that (exception being things like AutoWolf, I suppose). :P
User avatar
Xaser
secretly a supercomputer being a government
 
Joined: 20 Jul 2003
Location: .plɹoʍɹǝʌǝu.

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Woolie Wool » Sun Jul 22, 2012 4:28 pm

TerminusEst13 wrote:
Woolie Wool wrote:four major faces


I had a feeling nobody liked my HUD faces. :(

I don't think I've ever seen them. Link?

Image
Image
Image
Image
Image
Image
User avatar
Woolie Wool
Oh, bugger!
 
Joined: 15 Dec 2003

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Xaser » Sun Jul 22, 2012 5:15 pm

Damn -- that looks like a blast to play! Bit more than just a tech demo, I'd wager. :P
User avatar
Xaser
secretly a supercomputer being a government
 
Joined: 20 Jul 2003
Location: .plɹoʍɹǝʌǝu.

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby Woolie Wool » Sun Jul 22, 2012 6:24 pm

It was going to be two huge 256x256 maps but WDC has issues with oversize maps so I switched to 10 64x64 maps. It's an Episode 1 remake now.
User avatar
Woolie Wool
Oh, bugger!
 
Joined: 15 Dec 2003

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby SuperCrazyMan » Sun Jul 22, 2012 8:23 pm

Project Dark Fox wrote:While this is a SLADWALL replacement, clearly the pattern is a little different than one is used to.

The pattern's quite nice, it's good to see something different for once, but why is it brown instead of a desaturated green like the original?
SuperCrazyMan
 
Joined: 03 Mar 2012

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Postby gerolf » Sun Jul 22, 2012 8:34 pm

Woolie Wool, is ECWolf (think that is its name) released?

And you can do 256x256 just not with WDC... Use this: http://hwolf3d.dugtrio17.com/index.php?section=hwe
User avatar
gerolf
Appointment Maker
 
Joined: 06 Nov 2010
Location: Madison, Alabama (USA)

PreviousNext

Return to Off-Topic

Who is online

Users browsing this forum: blackfish, DoomRater, Ghastly_dragon, Kinsie, NiGHTMARE and 1 guest