The WIP Thread
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Just more Monster Mash stuff. Tried to use a few different weapons this time.
- Viscra Maelstrom
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
On closer inspection it looks more like he is holding a pistol rather than having an cannon attached to his arm.JoeyTD wrote:Fack your megabuster, i get my fists and a BFG.FuzzballFox wrote:IT'S DOOMGUY...MAN!
- FuzzballFox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Indeed he is...I may make him in beads to when the next lot are delivered~
- Sangelothi
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
I made a new palette, the red looks great (but on some textures it seems to mess up a little
)

Spoiler: Screens
- esselfortium
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Looks more or less like the Simplicity palette with the reds desaturated until they're close to the already-existing pink range. :-\
- Sangelothi
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Yeah I noticed that afterwards :/ I actually picked the colors from a picture I saw, I'll play around with the red and see if I can get something better out of it
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
A shot of a base map I'm working on. The area is *mostly* finished, although i plan to make a pass through to add detail after I have most of the map in a similar state. The plan (atm) is for a large, very non-linear level. And yes, I realize how much brown is in the screenshot

Spoiler:
- NeuralStunner
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Try it with just a touch more green (so it'll be a bit more orange). Just keep in mind that regular blood is gonna look funny.Zero-X wrote:I'll play around with the red and see if I can get something better out of it

Looks nice.Askaxarus wrote:A shot of a base map I'm working on.

- Cardboard Marty
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
It'd be pretty neat to see that in MegaMan 8-Bit Deathmatch as a sort've easter egg character.FuzzballFox wrote:IT'S DOOMGUY...MAN!
- Orangewaggs
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Probably not the flat right next to the pistol looks like the METAL1 texture...NeuralStunner wrote:Looks nice. Vanilla able?
but good looking map area nontheless
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
I'll just say I did not have to modify the monsters to get this here to work. Also, from the screenshots it's hard to see whether or not it's true, but I tried my best to make it as obvious as possible. 
(Screenshots are 1280 * 720)
1. Here we can see some pretty well known monsters.
Using an idea from Valve and some basic ACS including some trigonometry and a nice, brand new function, I was able to make a kind of gravity gun like device allowing to pick stuff up, leave them elsewhere and toss them around the map. "So what? A gravity gun was already made!", you may say, but this here works with every actor that can be picked up as a target on every map. You can even toss players around.
2. The Suicide Bomber picked up.
3. The monsters are stacked!
4. Throwing the Terminator.
Because it works everywhere, it has useful applications, such as using monsters as your shield, getting annoying as heck demons out of the way and throwing annoying monsters into deep pits where they can't harm you. It's not a gun, though, it's a device that works with every weapon, too. Use with care is still advised because this device screws up when touching impassible or monster blocking lines.
[Edit] Video:
Seems the sound is desynchronized and the colors got messed up for whatever reason. Well, at least this shows that it works.

(Screenshots are 1280 * 720)
1. Here we can see some pretty well known monsters.
Using an idea from Valve and some basic ACS including some trigonometry and a nice, brand new function, I was able to make a kind of gravity gun like device allowing to pick stuff up, leave them elsewhere and toss them around the map. "So what? A gravity gun was already made!", you may say, but this here works with every actor that can be picked up as a target on every map. You can even toss players around.
2. The Suicide Bomber picked up.
3. The monsters are stacked!
4. Throwing the Terminator.
Because it works everywhere, it has useful applications, such as using monsters as your shield, getting annoying as heck demons out of the way and throwing annoying monsters into deep pits where they can't harm you. It's not a gun, though, it's a device that works with every weapon, too. Use with care is still advised because this device screws up when touching impassible or monster blocking lines.
[Edit] Video:
Seems the sound is desynchronized and the colors got messed up for whatever reason. Well, at least this shows that it works.

Last edited by KeksDose on Mon Aug 09, 2010 12:50 pm, edited 1 time in total.
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
No, It'll be G/Zdoom only, but I don't really plan on using many advanced features atm. Although I do have an idea for a section with rampant portal abuse. Something along the lines of a complex suspended above a canyon and/or massive pit.NeuralStunner wrote:Looks nice.Vanilla able?
- FuzzballFox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Waiting for someone to get back to me about another Hama bead Commission, they wanted a Blaziken head...lol

Also more of the DOOMGUYMAN.


Also more of the DOOMGUYMAN.


- XutaWoo
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
At this rate, I won't have to be the one to make him for a GvH skin pack for MM8BDM:P
- FuzzballFox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Coming to eat you!
I'll be making this when these beads come in the post~ Got some dark brown beads coming! :3