The WIP Thread

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NeuralStunner
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by NeuralStunner »

Xaser wrote:With Parkour, it's the armpits. Zharkov has universe-bending powers, so he can do what he wants, usually.

I wonder what it'd be like to combine the two...
Zharkour.

Pure awesome. That is all.
Gez
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Gez »

Eriance wrote:@Gez: If Duke Nukem can carry 11 weapons weighing a total of at least half a ton, he can bicycle kick. :P
Uh? Did I say something in my sleep?
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Marisa the Magician »

NeuralStunner wrote:
Xaser wrote:With Parkour, it's the armpits. Zharkov has universe-bending powers, so he can do what he wants, usually.

I wonder what it'd be like to combine the two...
Zharkour.

Pure awesome. That is all.
You, sir, are a genius. :thumb:
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Ixnatifual
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ixnatifual »

My goblin lair and related quests are now finished.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Now all there's left is to finish loads of additional dungeons, several towns, an overland map and a lot of other stuff.
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Ghastly
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ghastly »

Does the editor allow you to create new monsters and similar things?
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Project Shadowcat »

Voxels can be a little tricky sometimes, but I expected them to be when you're not dealing with (one) 2-D plane anymore.
Preparing for the eventual merging of the voxel branch.

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Ghastly
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ghastly »

Project Dark Fox wrote:Preparing for the eventual merging of the voxel branch.
Someone needs to make a tree branch out of voxels now.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by printz »

Especially if it becomes part of the architecture you can climb on.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Gez »

Do not expect collision boxes to be defined by the voxels.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ixnatifual »

Ghastly_dragon wrote:Does the editor allow you to create new monsters and similar things?
There's a monster editor built into the game. For example there is only one standard goblin. I didn't like the way it looked in the combat view, so I found some user-made combat icons and made some tweaks to get them the way I wanted. I also thought it was boring to only have one type of goblin, so I replaced some monsters I didn't need - a Black Pudding, a Gorgon and a Draclich, imported goblin archer and wizard icons and played with the images some more so I ended up with a standard melee goblin, an archer goblin, a goblin adept and a goblin king.

I also didn't like the standard goblin portrait and imported another from the massive FRUA image archives available online. You can't make new items or dungeon sets with the editor itself, but hacks exist which allow you to do so.
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phi108
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by phi108 »

I made a quick hack to use the voxel shotgun as a weapon, animated (just offsets and angles) at 35 fps, though there is no muzzle flash or hands.

It looks best with cl_capfps 1, otherwize there's double vision.

EDIT: I changed the code to make the shotgun keep up with your movement better.
DECORATE
Spoiler:
I also figured out how to use Slab6 to change colors, so I did a few voxel edits. I haven't gotten near as far as PDF.

Shotgun:
Image
Last edited by phi108 on Thu Oct 28, 2010 2:41 pm, edited 2 times in total.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Project Shadowcat »

phi108 wrote:I also figured out how to use Slab6 to change colors, so I did a few voxel edits. I haven't gotten near as far as PDF.
That's because I use a completely different program than Slab6. I use Paint 3D (which I did begrudgingly paid money for, but it works SO well...!) to build the single voxel model relatively quickly. Slab6 is used as a conversion tool, though.

Like the shotgun voxel "hack."

EDIT: Speaking of shotguns...

Image
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by FuzzballFox »

Building voxel stuff looks fun~
Any advice for anyone completely new to it?
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Project Shadowcat »

FuzzballFox wrote:Building voxel stuff looks fun~
Any advice for anyone completely new to it?
My current models are not from scratch. The shotgun for instance is a layered sprite, predone. I trimmed a few pixels here and there to give it some depth.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Kinsie »

It's interesting to note that there doesn't seem to be any sprites in the community of a normal, unarmed zombie. Sure, there's zombie guys holding every single weapon known to DECORATE, but no generic shamblers. Weird!
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