- DeHackEd patches that set an actor's death sound to 0 without removing the A_Scream call no longer crash.
- Fixed sync problems when playing with bullet puffs as particles vs as sprites.
- Fixed friction when walking on the bottom of swimmable water.
- Added Jeffrey Cuenco's fixes to get -host and -join to work properly.
- Fixed BOOM generalized locked doors so that the open/close type will actually close.
- Added pointer tracking and cleanup. This should fix the occasional crashes when saving games and various other anomalies.
News from 24 November 1999
News from 24 November 1999
ZDoom 1.19 is done. Changes from the previous version include: