Lexus Alyus wrote:Stop asking silly questions.... do whatever you need to do to make the maps look better. All tormentor wants is the original structure to be recognisable... that's it. Use all Zdoom fdewatures or just a few... add many sectors and do whatever you need to do! Just stop asking silly questions.
I'm tempted to start mine pritty soon... this should be fun.
Tormentor667 wrote:No, because they are just REMAKES, no SPICEDUP ORIGINALS, but I'd be happy to have AgentSpork in the team because he has done a pretty good job on both!
Graf Zahl wrote:The remakes have totally different geometry. Tormentor wants to do maps that retain the original layout but extend it. And even if this WAD gets rejected by the archives there are still places to host it - like Tormentor's own homepage for example. There are other high-profile WADs that are not in the archive (like the Doom64 TC) and of course there's also a lot of crap that's not in the archives (like Doom Rampage for example!)
Graf Zahl wrote:The remakes have totally different geometry. Tormentor wants to do maps that retain the original layout but extend it. And even if this WAD gets rejected by the archives there are still places to host it - like Tormentor's own homepage for example. There are other high-profile WADs that are not in the archive (like the Doom64 TC) and of course there's also a lot of crap that's not in the archives (like Doom Rampage for example! :P)
Naitguolf wrote:This guys seems to have similar idea.... ;)
http://www.pixelfreaks.org/cdoom/
Ok, if cannot be so impressive, make it fun.
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