Remember, just because you request it, that doesn't mean you'll get it.
Moderator: Developers
-
-
Code submissions
Like feature suggestions, but you've actually written code to make it happen. More likely to make it into the game than some random request in feature suggestions.
Moderator: Developers
- 21 Topics
- 387 Posts
-
Last post by Blue Shadow
Wed May 15, 2013 1:29 pm
-
-
Decorate: A_CallPopup
by wildweasel » Sun Jan 16, 2011 4:10 am
- 1 Replies
- 271 Views
- Last post by amv2k9
Fri Feb 11, 2011 3:08 pm
-
-
More graceful retry/alternative to sudden death
by Project Dark Fox » Fri Jan 21, 2011 3:03 am
- 10 Replies
- 473 Views
- Last post by Project Dark Fox
Fri Feb 11, 2011 11:14 am
-
-
Sloped Textures
by Kirby » Thu Mar 10, 2005 7:36 pm
- 60 Replies
- 4344 Views
- Last post by NeuralStunner
Thu Feb 10, 2011 12:38 pm
-
-
The ability to use different loading screens
by Sodaholic » Wed Feb 09, 2011 8:14 pm
- 12 Replies
- 318 Views
- Last post by Gez
Thu Feb 10, 2011 8:32 am
-
-
"PainType" and "KillType" property
by Major Cooke » Sat Jan 22, 2011 11:43 pm
- 3 Replies
- 327 Views
- Last post by Major Cooke
Tue Feb 08, 2011 8:42 am
-
-
Setting to control decals in display menu
by Xtyfe » Fri Feb 04, 2011 10:36 pm
- 13 Replies
- 367 Views
- Last post by Graf Zahl
Mon Feb 07, 2011 3:31 am
-
-
[Voxeldef] Randomizing Spawn Angle
by Akira_98 » Sun Feb 06, 2011 8:32 am
- 0 Replies
- 156 Views
- Last post by Akira_98
Sun Feb 06, 2011 8:32 am
-
-
BRIGHT flag for rail attacks
by Ichor » Sun Jan 30, 2011 4:00 pm
- 12 Replies
- 665 Views
- Last post by Salad Viking
Sat Feb 05, 2011 11:36 pm
-
-
FONTDEFS padding
by LilWhiteMouse » Thu Jan 27, 2011 11:18 pm
- 0 Replies
- 136 Views
- Last post by LilWhiteMouse
Thu Jan 27, 2011 11:18 pm
-
-
Alternative HUB 3 pieces of weapon?
by RaVeN-05 » Sun Jan 23, 2011 5:58 am
- 5 Replies
- 257 Views
- Last post by NeuralStunner
Sun Jan 23, 2011 6:21 pm
-
-
Pillarboxing widescreen resolutions
by twipley » Thu Jan 20, 2011 12:26 pm
- 4 Replies
- 374 Views
- Last post by Graf Zahl
Fri Jan 21, 2011 2:46 am
-
-
DrawGem extensions
by wildweasel » Sat Jan 15, 2011 11:29 pm
- 1 Replies
- 219 Views
- Last post by Blzut3
Mon Jan 17, 2011 1:11 am
-
-
Poly Object anchor or start-spot extension?
by Eriance » Sun Jan 16, 2011 7:12 pm
- 0 Replies
- 165 Views
- Last post by Eriance
Sun Jan 16, 2011 7:12 pm
-
-
HurtSourceOnly for A_Explode
by Blue Shadow » Wed Jan 12, 2011 10:31 pm
- 7 Replies
- 281 Views
- Last post by Graf Zahl
Sat Jan 15, 2011 6:26 am
-
-
Adding 640x400 and 960x600 resolutions?
by Eriance » Fri Jan 14, 2011 12:07 am
- 5 Replies
- 424 Views
- Last post by NeuralStunner
Fri Jan 14, 2011 5:29 pm
-
-
Extension to A_DropInventory?
by Ryan Cordell » Fri Jan 14, 2011 1:55 pm
- 4 Replies
- 180 Views
- Last post by NeuralStunner
Fri Jan 14, 2011 3:09 pm
-
-
Amount Parameter for A_DropInventory
by NeuralStunner » Wed Jan 12, 2011 5:45 pm
- 0 Replies
- 126 Views
- Last post by NeuralStunner
Wed Jan 12, 2011 5:45 pm
-
-
[SNDINFO] SetPitch
by ChronoSeth » Sat Jan 08, 2011 9:26 pm
- 3 Replies
- 239 Views
- Last post by NeuralStunner
Sun Jan 09, 2011 2:42 pm
-
-
[UDMF] LineDef Flags to Show as Over/Under on the AutoMap
by NeuralStunner » Thu Oct 14, 2010 2:25 pm
- 6 Replies
- 422 Views
- Last post by Graf Zahl
Sun Jan 09, 2011 12:59 pm
-
-
[VoxelDef] VerticalOffset
by exwizard » Mon Jan 03, 2011 10:08 pm
- 6 Replies
- 462 Views
- Last post by exwizard
Fri Jan 07, 2011 6:06 pm
-
-
Additional Key Binds (Alt Key)
by Siberian_Tiger » Thu Jan 06, 2011 11:26 am
- 0 Replies
- 192 Views
- Last post by Siberian_Tiger
Thu Jan 06, 2011 11:26 am
-
-
"idmypos" extensions
by Major Cooke » Mon Jan 03, 2011 4:01 pm
- 2 Replies
- 230 Views
- Last post by Major Cooke
Tue Jan 04, 2011 3:55 am
-
-
[Cheat]FreezeAll
by Major Cooke » Mon Jan 03, 2011 4:11 pm
- 0 Replies
- 162 Views
- Last post by Major Cooke
Mon Jan 03, 2011 4:11 pm
-
-
[Cheats] Boom TNTNUKE, TNTICE, and LineSpecial CCMD
by Kate » Fri Dec 17, 2010 5:16 pm
- 6 Replies
- 386 Views
- Last post by Gez
Sun Jan 02, 2011 2:58 pm
-
-
Skybox Viewpoint Multiple Sector Application
by Grymmoire » Thu Dec 30, 2010 2:42 pm
- 3 Replies
- 213 Views
- Last post by Grymmoire
Fri Dec 31, 2010 12:51 am
-
-
New flags for maps in Mapinfo
by Sodaholic » Tue Dec 28, 2010 11:29 pm
- 7 Replies
- 243 Views
- Last post by Nash
Wed Dec 29, 2010 4:38 pm
-
-
Scale Movebob with player speed.
by XutaWoo » Tue Dec 28, 2010 2:43 am
- 1 Replies
- 212 Views
- Last post by Dethernal
Tue Dec 28, 2010 12:43 pm
-
-
[DECORATE] Disable "random" class selection.
by Xaser » Sun Oct 25, 2009 12:29 am
- 9 Replies
- 602 Views
- Last post by Kate
Sat Dec 25, 2010 11:22 pm
-
-
height (and maybe radius) for GetActorProperty?
by Nash » Sat Dec 25, 2010 7:26 am
- 0 Replies
- 152 Views
- Last post by Nash
Sat Dec 25, 2010 7:26 am
-
-
Starting and ending RGB value for player's uniform color
by Doom_user » Tue Dec 21, 2010 11:03 am
- 4 Replies
- 266 Views
- Last post by MG_Man
Thu Dec 23, 2010 6:25 pm
Return to Board index
Who is online
Users browsing this forum: No registered users and 1 guest
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum