Search found 786 matches

by JoeyTD
Sat Mar 19, 2022 4:10 pm
Forum: Requests
Topic: searching centered sniper rifle
Replies: 2
Views: 473

Re: searching centered sniper rifle

you means this?
by JoeyTD
Thu Jan 27, 2022 8:48 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30856
Views: 1864092

Re: The WIP Thread

by JoeyTD
Fri Jan 21, 2022 9:14 pm
Forum: Graphic/Audio Patches
Topic: Improved Keen + PSX dead bodies 4 doom 2
Replies: 7
Views: 6824

Re: Improved Keen + PSX dead bodies 4 doom 2

Thanks for all the work you do! I've made a DEHACKED version that works in Chocolate Doom, PrBoom, and other vanilla-based ports out of your PSX bodies mod: https://gitlab.com/u344/g.i.-joes-be-gone https://imgur.com/Vbg9JI8 Edit: I also made a WALL51_1 texture that you may want to yoink. thank you.
by JoeyTD
Thu Jan 20, 2022 2:44 pm
Forum: Graphic/Audio Patches
Topic: Additional Rotational Sprites Project
Replies: 2
Views: 2807

Additional Rotational Sprites Project

Screenshot_Doom_20220119_193949.png Screenshot_Doom_20220119_194011.png This project main focus is to give 90% - 95% of Doom and Doom 2 single Sprite items to have rotational Sprites much like the monsters and the player has. Many of the assets used in this project are from KDiZ and my mod VAF. Hel...
by JoeyTD
Thu Nov 18, 2021 12:26 pm
Forum: Graphic/Audio Patches
Topic: Improved Keen + PSX dead bodies 4 doom 2
Replies: 7
Views: 6824

Improved Keen + PSX dead bodies 4 doom 2

https://imgur.com/XQtOo4U Small little patch that adds in rotational sprites for the idle and pain frames and adds a proper fall to death for keen. Video for Improved Keen: xxueh5QRLsI PJLd5-C_klY Video for PSX dead bodies 4 doom 2" XhzO0zFmYEo Improved Keen Download: https://www.dropbox.com/s...
by JoeyTD
Tue Sep 14, 2021 10:51 am
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.1

Thank you for your support and for enjoying this mod! version 2.1 is the last update for Wolf 'en Doom Lite Classic. All custom or edited resource by me are free to use. hell here a link to a sprite sheet of all the custom or edited sprites. Link: https://www.dropbox.com/s/d7cd4jtnub20vfs/JoeyTDwol...
by JoeyTD
Thu Sep 02, 2021 8:49 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

small patch:
-Added MG42 that now replaces the SSG
-Switched the Gewehr with the MP34
by JoeyTD
Fri Aug 20, 2021 5:43 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.1

Updated pk3 on OP. Change log: -Removed the duel wielding for the pistols and planned SMGS -Added shocked pain for human enemies -Added MP 34 and Gewehr 43 -"Wolf3DSnip" now has a chance to dropping the Kar98 or the Gewehr 43 -Pistol 2 was re-added into weapon list -tracer effect has been ...
by JoeyTD
Sat Jul 31, 2021 1:22 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

Really like the lightning gun! Very stylistic yet fits right in the Wolfenstein aesthetic. A couple of quick notes/feedback: Not entirely sure why it seems like sometimes the SS just get knocked down rather than dying. It isn't super fun to wait for them to get back up (and sometimes it seems like ...
by JoeyTD
Thu Jul 29, 2021 6:29 am
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

patch Note:
-Added in a Lighting gun into slot 6
-Re worked on the trail effect for the rocket and flame missiles
-Fixed brightmaps for few guns
-Removed small font and needless stuff
by JoeyTD
Sat Jul 24, 2021 10:12 pm
Forum: Gameplay Mods
Topic: World War Wolf Gameplay Mod [WIP]
Replies: 101
Views: 25951

Re: World War Wolf Gameplay Mod [WIP]

the other one is weapons. Their styles sometimes feel inconsistent as well, sprites during reloading can seriously differ from the ones you are holding in your hands, and also the realistic looking weapons don't fit to the cartoony Wolf-3D styled nazis. What i would recommend is, starting to remake...
by JoeyTD
Sat Jul 24, 2021 8:56 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

armymen12002003 wrote:
JoeyTD wrote:
armymen12002003 wrote:Oh ok lol
should work now, any more bugs or errors please let me know.
it works now and i think i should also mention there's no title music or intermission music
knew I forget something. updated the file with music.
by JoeyTD
Sat Jul 24, 2021 6:07 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

armymen12002003 wrote:Oh ok lol
should work now, any more bugs or errors please let me know.
by JoeyTD
Sat Jul 24, 2021 5:43 pm
Forum: Gameplay Mods
Topic: Wolf 'en Doom Lite 2.0
Replies: 59
Views: 56673

Re: Wolf 'en Doom Lite Classic 2.0

armymen12002003 wrote:good mod but i noticed a bug when you encounter a blue ss he doesn't attack until you attack him.
his spawn state was set a -1 .... whoops
by JoeyTD
Fri Jul 23, 2021 6:31 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3214
Views: 649468

Re: [Wolfenstein: Blade of Agony] v3.1 released (p204)

context for the bug:

After you open cross fence door to the underwater part with the shark then go swimming into said area.

Is bugs keeps on happening then crashing my game back to the menu.

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