Search found 271 matches
- Wed Mar 28, 2012 4:47 pm
- Forum: Editing (Archive)
- Topic: Would this be possible, or even worth it?
- Replies: 3
- Views: 210
Would this be possible, or even worth it?
The ability of NPC's to pick up weapons? Like, if an NPC walks through a weapon, it will switch to the weapon it walked into? Or if an enemy walks into an ammo clip/health pack, their ammo/health is restored? I mean, if there's a way to do this, I'd LOVE to know, but if there isn't, how difficult do...
- Mon Mar 26, 2012 5:47 pm
- Forum: Requests
- Topic: *[REQUEST]* Special zombie sprites? NOT DOOM
- Replies: 0
- Views: 490
*[REQUEST]* Special zombie sprites? NOT DOOM
I'm in need of zombie sprites. Not just the stupid futuristic, intelligent gun wielding doom sprites, but more of the decayed, staggering, slow, "Shootem in the head!" style zombies. Really traditional, please. Their weapon of choice is anything connected to their body (Punching or swiping...
- Mon Mar 26, 2012 4:47 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 758062
Re: The "How do I..." Thread
Mhm. Just ask if you need any more help!Ravick wrote:Thanks
- Mon Mar 26, 2012 4:46 pm
- Forum: Editing (Archive)
- Topic: i got a question
- Replies: 4
- Views: 216
Re: i got a question
Well then great!armymen12002003 wrote:im not giving rights to myself im not even gonna release it's just something i can get a hang of doom editing
Did my instructions work, or do you still have any questions?
- Mon Mar 26, 2012 4:23 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 758062
Re: The "How do I..." Thread
How do I make a Dynamic Light moves via acs? (Is it possible?) Assuming you're using GLdefs, just set it to an actor using DECORATE, and have that actor move around the map like any other actor. There are plenty of ways to move the actor around. Patrol is a pretty decent way of going about it. http...
- Mon Mar 26, 2012 3:52 pm
- Forum: Editing (Archive)
- Topic: i got a question
- Replies: 4
- Views: 216
Re: i got a question
How did you do it exactly? Just tell me what you did. Usually, all you have to do is load both wads- The monster's wad, and your wad- into a wad editor (Preferably SLADE), and simply copy the files from the monster WAD INTO your wad. All of them. If you have a decorate file already, copy the text co...
- Sun Mar 25, 2012 8:50 pm
- Forum: Editing (Archive)
- Topic: Polyobject door swing?
- Replies: 6
- Views: 514
Re: Polyobject door swing?
Welcome back. :P Polyobjects are, and always have been, infinite-height. That's one of the reasons for keeping them within their own subsector despite the update to the polyobj code in 2.5.0+. I don't think there's a way to get around this beyond using midtex polyobjects. I don't remember how to do...
- Sun Mar 25, 2012 8:02 pm
- Forum: Editing (Archive)
- Topic: Polyobject door swing?
- Replies: 6
- Views: 514
Re: Polyobject door swing?
More pictures. They must have changed the limit since the last time I've been here @_@
PS. Sorry for the double post. I really am. I'm really taking a shot here, and I hope a moderator understands.
PS. Sorry for the double post. I really am. I'm really taking a shot here, and I hope a moderator understands.
- Sun Mar 25, 2012 7:59 pm
- Forum: Editing (Archive)
- Topic: Polyobject door swing?
- Replies: 6
- Views: 514
Polyobject door swing?
I know that I haven't been online in a very long while, and I guess I can use school as an excuse. This isn't really relevant at all, however, so yeah. For the 1 or 2 people who sort of missed me (Or even remember me), Hi. xD Anyways, I'm having some trouble with polyobjects. (Shocker!) Whenever I p...
- Tue Mar 22, 2011 8:30 pm
- Forum: General
- Topic: Slade site not working?
- Replies: 2
- Views: 195
Re: Slade site not working?
Wasn't working before, thanks.ChronoSeth wrote:http://slade.mancubus.net/?
Works fine for me.
- Tue Mar 22, 2011 5:14 pm
- Forum: Off-Topic
- Topic: Explain Your Avatar
- Replies: 2812
- Views: 125961
Re: Explain Your Avatar
It's just my name.
- Tue Mar 22, 2011 4:25 pm
- Forum: General
- Topic: Slade site not working?
- Replies: 2
- Views: 195
Slade site not working?
Every time I try visiting the site, I get a blank page. Is there something I'm missing here, and can someone give me a direct link if possible? Thanks in advance.
- Tue Mar 22, 2011 9:33 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29597
- Views: 1262715
Re: The New What Did You Last Do Thread
School and a large glass of Lemonade ;D
- Fri Dec 24, 2010 12:12 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 758062
Re: The "How do I..." Thread
How do I get teleport to work?!? Here's my script. SCRIPT 1 ENTER { Thing_ChangeTID(0, 1337); } SCRIPT 2 (VOID) { SetActivator (1337); dice = random(1,9); if(dice >= 1) {//Apartment complex Teleport (5, 1337, 0); dice = 0; ACS_Execute (3, 1, 0, 0, 0); } } I know it's working because ACS_Execute actu...
- Thu Dec 23, 2010 2:36 pm
- Forum: Editing (Archive)
- Topic: Map has no vertices error
- Replies: 0
- Views: 4288
Map has no vertices error
My map has a kind of "random generation" thing going on. When started, it has random building wall textures, and it randomly decides whether it's day or night. I was just adding a lamp post with a 3d sector as the light, and now that It's finished it only lets me start the map once. After ...