Yes, but they're just poor edits of existing Duke Nukem 3D assets.Oberron wrote:To Captain Awesome: These were all done by Hipnotix, known for making Deer Avenger.
Search found 391 matches
- Fri Oct 02, 2015 7:30 pm
- Forum: Resources
- Topic: [Sprites] Weapon hand templates
- Replies: 446
- Views: 229430
Re: [Sprites] Weapon hand templates
- Tue Feb 24, 2015 11:13 pm
- Forum: Gameplay Mods
- Topic: [Release][Alsmost finishe]Duke Nukem: War Against the Doomed
- Replies: 288
- Views: 39706
Re: [STRIFE][DEMO 8] Duke Nukem: In Endless Strife
Not sure why that shotgun is credited to jdredalert, but I put that together like two years ago. Credits are as follows; Kesmai Corporation/Mythic Entertainment, Inc. (Aliens Online 1998 game), 3D Realms, MidoriMan, James Manning
- Thu Oct 17, 2013 9:52 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Hey Renegado, it's not Caleb-ish, but I did do a minor edit with a little bit better shading in the Duke3D palette. Feel free to use/edit this as you see fit. Credit is always nice.
- Fri Sep 13, 2013 9:10 pm
- Forum: Tutorials
- Topic: {TUT} Basic & Advanced Weapon Spriting
- Replies: 49
- Views: 17634
Re: [Tutorial] Basic Spriting / Texturing.
An informative tut, hope to see more from ya.
- Fri Sep 13, 2013 9:05 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052223
- Thu Aug 15, 2013 8:51 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052223
Re: [SPRITES] Spriting Carnival!!
Please tell me you made a version of the uppercut without the glove, that would be great.
- Sun Jul 14, 2013 12:03 am
- Forum: Resources
- Topic: [Sprites] Eradicator weapons
- Replies: 16
- Views: 3634
- Thu Jul 11, 2013 3:31 pm
- Forum: Resources
- Topic: [Sounds, Graphics, Music, Voxels] Blood Resource Archive
- Replies: 17
- Views: 5020
Re: [Sounds, Graphics, Music, Voxels] Blood Resource Archive
There's a bunch of different sharewares and a beta too.If I remember correctly, all of these different versions have some art/sound differences.
- Thu Jun 27, 2013 2:23 pm
- Forum: Resources
- Topic: [Resources] The Mega Master Hand Sheets (MMHS)
- Replies: 12
- Views: 6076
Re: [Resources] The Mega Master Hand Sheets (MMHS)
What about a black gloves sheet? (Diaz or otherwise)
- Sun Jun 16, 2013 10:11 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052223
Re: [SPRITES] Spriting Carnival!!
Zombie Crisis. I think it's a model rip from Counter Strike.
- Fri May 31, 2013 9:28 pm
- Forum: Gameplay Mods
- Topic: [WiP] Bruiser Doom: First (kind of) look!
- Replies: 106
- Views: 17490
Re: [Sprites] Stuff for Bruiser Doom
Doom guy needs black gloves, and his skin should be on fire.
- Thu May 16, 2013 10:25 pm
- Forum: Resources
- Topic: Jimmyswitches!
- Replies: 32
- Views: 4760
Re: Jimmyswitches!
Hey Enjay, I had them on my hard drive and it should be all of your switches unless you had uploaded more since July 4, 2008 (which is what the dates on the files are, could be incorrect though.)
LINK
LINK
- Mon May 13, 2013 10:53 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Looks fairly convincing to me, it's not perfect but it works.Blox wrote:
no
- Sat Mar 30, 2013 9:19 pm
- Forum: Tutorials
- Topic: [Tutorial] Revolving Monster Sprite
- Replies: 3
- Views: 4518
Re: [Tutorial] Revolving Monster Sprite
Extremely thorough and informative. Good stuff as always, Eriance!
- Thu Mar 07, 2013 8:29 pm
- Forum: Resources
- Topic: Ventris' Subtle Multi-purpose Doomgal sprites (In Progress)
- Replies: 60
- Views: 6432
Re: Ventris' Subtle Multi-purpose Doomgal sprites (In Progre
This sprite is terrible. She's not sexualized enough.
I'm kidding.
I'm kidding.