Search found 507 matches
- Sun Apr 07, 2013 7:01 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Does anyone have bunch of "demonic" dog sounds? I know there's plenty of them in Blood, but I'd prefer some more realistic sounds, maybe from some newer game.
- Fri Mar 01, 2013 11:57 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
- Fri Mar 01, 2013 10:11 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Does anybody have some suitable sounds for this thing in mind?
I would prefer some "realistic"- sounding ones with few variations on sight/death/attack- sounds etc.- Thu Feb 21, 2013 5:46 am
- Forum: Resources
- Topic: [Project] Zero's Resources - NEW!: Quarantine 2 & More!
- Replies: 170
- Views: 58285
Re: [Project] Zero's Resources - NEW!: Quarantine
Could you refresh the Blood 2 link?
- Sat Feb 09, 2013 3:09 pm
- Forum: Editing (Archive)
- Topic: How to make monster move sideways?
- Replies: 4
- Views: 479
Re: How to make monster move sideways?
Right,thanks.Blue Shadow wrote:The only thing I can think of is to use [wiki]ThrustThing[/wiki]/[wiki]A_ChangeVelocity[/wiki] on the monster so it can "push" itself with the amount of force desired.
- Fri Feb 08, 2013 3:03 pm
- Forum: Editing (Archive)
- Topic: How to make monster move sideways?
- Replies: 4
- Views: 479
How to make monster move sideways?
I know the FastChase -function but it boosts the actors movement so much. I mean just to make the actor strafe slowly left / right. Is there any way?
- Wed Feb 06, 2013 10:56 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
I'd need HUD sprites of a fire extinguisher. Can be 3D ripped or not. And anything but not the one from Doom RPG please.
- Sat Jan 12, 2013 11:08 am
- Forum: Resources
- Topic: [Resource] Snarboo's Random Crap (Mostly gunz)
- Replies: 10
- Views: 2506
Re: [Resource] Snarboo's Random Crap (Mostly gunz)
I might use the grenade launcher. What are those extra parts in it?
- Sat Nov 03, 2012 9:30 am
- Forum: Editing (Archive)
- Topic: Map scripts working without SCRIPT
- Replies: 2
- Views: 175
Re: Map scripts working without SCRIPT
Well,that blows. Thanks anyway.
- Sat Nov 03, 2012 8:39 am
- Forum: Editing (Archive)
- Topic: Map scripts working without SCRIPT
- Replies: 2
- Views: 175
Map scripts working without SCRIPT
So I was just looking my wad with SlumpEd when I realized that the SCRIPT-lump of my map was gone (not sure if I accidently deleted it or not). Unfortunately,I dont have a single back-up file of my wad, not even in bin, so I can't search any older versions of my wad which could possibly contain the ...
- Fri Aug 17, 2012 10:38 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Thanks.wildweasel wrote:Use GCFScape to open your Half-Life 2 GCF files.
- Thu Aug 16, 2012 7:35 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Does anybody have the dying sounds of Half Life 2 zombie (the "normal" one)? I think i have been hunting them enough now from the google, all i found was some page where i should pay from..and i don't really trust it. :? Oh and I do have Half Life 2 (episode pack) so if anyone knows how to...
- Tue May 08, 2012 11:57 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5942
- Views: 559672
Re: Resource Request thread *Read 1st post*
Does anybody have bullet tracer sprites?
- Mon May 07, 2012 6:39 am
- Forum: Requests
- Topic: (REQUEST) "Weird" Looking plasma weapon
- Replies: 1
- Views: 507
Re: (REQUEST) "Weird" Looking plasma weapon
The Duke Nukem 64 had one weird-ass looking shrinker gun.
- Sat Apr 14, 2012 4:06 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052221
Re: [SPRITES] Spriting Carnival!!
IMO the animation is fine..the problem is how up the barrels are pointing