Search found 2418 matches
- Sat Sep 03, 2022 5:29 am
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Re: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
A small update has just been posted! Download link is in the OP. Bauul hadn't really planned on doing any more updates, but after finding a pretty hilarious bug with W5 (the back of the pyramid was inverted!), he used it as a good excuse to fix a few other small bugs, as well as add a few little enh...
- Sun Mar 06, 2022 9:10 am
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Re: Elementalism, an ambitious GZDoom mapset, Phase 1 out no
Ahhhh; so, anything that doesn't take advantage of multi-core is going to suffer a lot? Is that what you mean by "single threaded performance"? Yes, exactly. GZDoom, like any id tech 1 source port, doesn't take advantage of multi core rendering when it comes to BSP traversal (which is wha...
- Sun Mar 06, 2022 8:22 am
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Re: Elementalism, an ambitious GZDoom mapset, Phase 1 out no
CPU: AMD FX-8300 8-core GPU: AMD Radeon R9 200 Series 3gb (CPU-Z won't tell me precisely which model it is and my memory won't either, sorry) Old hardware that I need to get around to replacing, I know, lol. That CPU, along with the rest of the FX line, is notorious for having terrible single threa...
- Sun Mar 06, 2022 4:21 am
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Re: Elementalism, an ambitious GZDoom mapset, Phase 1 out no
Ah ok, darn. Well, so far I've completed two water episode maps and the frame rates are definitely playable, just not smooth unfortunately. Sorry for repeating noob question, but which settings are the hardest on systems besides resolution? I was hoping to maybe adjust other things first and see if...
- Sat Mar 05, 2022 2:26 pm
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
Elementalism Phase 1 is out now! Go check it out! Download links in the first post!
- Sun Dec 19, 2021 4:02 pm
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Elementalism. Phase 1 release date: March 5th 2022!
Note: Crosspost from Doomworld.com (original post here ) I am absolutely thrilled to announce that after four years of hard work, Elementalism Phase 1 is nearly ready, and will be released on March 5th 2022! This has been an absolute labor of love from everyone involved, and it will be incredible t...
- Sun Jun 07, 2020 10:39 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30854
- Views: 1863632
Re: The WIP Thread
Thanks for the replies. The actual source of inspiration is Blighttown from Dark Souls 1 and Farron Keep from Dark Souls 3
- Sun Jun 07, 2020 8:13 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30854
- Views: 1863632
- Sat Feb 22, 2020 4:41 am
- Forum: Closed Bugs [Raze]
- Topic: [0.4.5] [RR] Pissing sound loops multiple times
- Replies: 3
- Views: 2252
Re: [0.4.5] [RR] Pissing sound loops multiple times
I can confirm it happens in RedNukem as well.
- Fri Feb 21, 2020 6:33 pm
- Forum: Closed Bugs [Raze]
- Topic: [0.4.5] [RR] Pissing sound loops multiple times
- Replies: 3
- Views: 2252
[0.4.5] [RR] Pissing sound loops multiple times
I've had this happen to me several times while playing through Redneck Rampage. If you click on a toilet to take a piss ingame, the sound sometimes loops multiple times. Steps to reproduce: 1) find a map in Redneck Rampage with a toilet (I recommend E1L4 - Drive-In) 2) get to the area with the house...
- Fri Feb 21, 2020 6:11 pm
- Forum: Closed Bugs [Raze]
- Topic: [0.4.5] [SW] Framerate drops in first Shareware map
- Replies: 1
- Views: 200
[0.4.5] [SW] Framerate drops in first Shareware map
Ok so, right at the end of the first Shareware map in Shadow Warrior, there's a train with the exit switch in it. As soon as you hop in the train, the framerate goes from butter smooth to what feels like 30fps or lower. Here's a link to the savegame. The savegame is in the exact spot where this prob...
- Tue Jul 02, 2019 3:53 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 144039
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
Remmirath even if these doesn't make much sense, did you try to delete your gzdbuilder.cfg from your %appdata folder (backup it) and let gzdb make a new one? It turns that the editor became more stable on my end, I got the system.drawer error only one time since my last postabout the issue... I mea...
- Tue Jul 02, 2019 11:22 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 144039
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
My rig is brand new, with perfectly stable RAM XMP profiles, .... etc. Interesting. Have you tried Enjay's Gene-Tech ? It is full of models. I can play and edit it without problems, and my rig is almost an ancient albatross. [imgur]https://i.imgur.com/wK4n1xQ[/imgur] I tried GeneTech, and GZDB does...
- Tue Jul 02, 2019 7:10 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 144039
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
Well, if it's suddenly crashing in a completely different part it might not be the program, but maybe something is wrong with your computer? Damaged RAM or something like that. Or it's simply not strong enough the handle the map. I've been getting the same crashes in random parts of the editor as w...
- Wed Mar 13, 2019 3:20 am
- Forum: Levels
- Topic: Elementalism, an ambitious GZDoom mapset, Phase 1 out now!
- Replies: 118
- Views: 63097
Re: Elementalism - an ambitious new 32-map megawad
Update: March 12th 2019 Music has always been an absolutely essential part of any great Doom mapset, and Elementalism is no different. Early on in development we decided we wanted to utilize full-fidelity OGG format music, as it seemed more fitting for the style of maps, but we wanted to maintain t...