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by Cutmanmike
Wed Apr 24, 2024 10:11 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.5] Corruption Cards - 200+ Gameplay warping cards!

Cheater87 wrote: Wed Apr 24, 2024 4:12 pm My game keeps crashing with my last card.

https://ibb.co/R3NQfgS
What kind of crash? Do you get a console message?
by Cutmanmike
Thu Jan 11, 2024 5:47 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.5] Corruption Cards - 200+ Gameplay warping cards!

Oh, and is anyone trying to work on a compatability patch for Samsara-reincarnation's monster mixer? (it is * extremely * bad about the "all monsters from a given game are the same species" problem) You will most likely have to create a CCARDS lump that organizes the monsters into groups ...
by Cutmanmike
Sat Jan 06, 2024 1:17 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.4] Corruption Cards - 200+ Gameplay warping cards!

More crashes and quirks forced my hand again: Added 2 new cards. Fixed monsters occasionally becoming immortal (related to monster petrification). Fixed a crash with Death Echo. Fixed a crash with Molding Clay. Fixed a crash with Firecracker Enchantment. Fixed sprite scaling issues with petrified st...
by Cutmanmike
Sat Dec 23, 2023 6:37 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.3a] Corruption Cards - 200+ Gameplay warping cards!

Fixed crashes with certain mods when playing with cards that suddenly transform/remove monsters. Fixed a crash with BFG Augment. Fixed a crash with Death Echo. Fixed a crash with Boss-In-A-Box. Fixed Living Vessel only being offered in very rare and specific circumstances. Fixed illusions being abl...
by Cutmanmike
Sun Dec 17, 2023 6:43 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.3a] Corruption Cards - 200+ Gameplay warping cards!

I usually put them at the bottom of each card category in CCARDS (i.e // Player effect cards)
by Cutmanmike
Fri Dec 15, 2023 4:56 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.3a] Corruption Cards - 200+ Gameplay warping cards!

Updated to 5.3a to fix a desync issue and allow LZDoom to run it.
by Cutmanmike
Thu Dec 14, 2023 4:49 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

Happy Holidays! Today I bring you a pretty large update in the card department. 24 new cards! Hopefully this spices up the game a bit for anyone who feels like has seen everything already. I have also added the ability to unlock the unique daily challenge decks permanently, allowing you to play them...
by Cutmanmike
Tue Nov 21, 2023 8:03 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

Daily Challenge leader boards when? This is not something I am able to achieve in the mod itself as gzdoom has no way of connecting to the internet to fetch data. Would probably require a fork of GZDoom or something that I'm not prepared to do. Plus I'm not sure how popular this mode even is. :)
by Cutmanmike
Mon Oct 16, 2023 1:40 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

When ZForms updates I plan to remake the ui to allow more cards to be shown on screen, and thus allow for more game modes and options. Not sure when that's going to happen though.
by Cutmanmike
Mon Oct 02, 2023 3:15 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

I've tried this with debug mode and they never get registered to be a projectile thrower using last word or preemptive strike. I don't suppose you remember what other cards were in action? OH also, is "Monster Gang" (the one that spawns random monsters) meant to spawn bosses? same with 16t...
by Cutmanmike
Sun Oct 01, 2023 2:45 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.2] Corruption Cards - 200+ Gameplay warping cards!

I noticed a weird thing where hitscan/melee only enemies (Former Human and Demons) could be given projectile enchantments. I assume that's not intended? Any monster mods being run? This shouldn't happen unless a monster is witnessed firing a projectile. Cards could allow this (i.e preemptive strike...
by Cutmanmike
Sat Sep 30, 2023 3:49 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.1c] Corruption Cards - 200+ Gameplay warping cards!

Here's a new release, with some spooky new cards and a ton of tweaks. Added 4 new cards. Added 1 new Wild Card. Added sounds to Zandronum Augment. Added new hit hit effects to certain metallic actors spawned by cards. Added new effects to Rampart Enchantment. Master Mode is now automatically unlocke...
by Cutmanmike
Wed Sep 13, 2023 5:03 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.1c] Corruption Cards - 200+ Gameplay warping cards!

If an arch-vile resurrects a dead assassin monster, the resurrected monster does not obtain assassin properties. Is it by design? Yeah, mainly because it isn't clear who is an assassin or not once they get resurrected. I've been meaning to ask, how are cards like Cannibalism and Necrokinesis handle...
by Cutmanmike
Sun Sep 10, 2023 8:01 am
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.1c] Corruption Cards - 200+ Gameplay warping cards!

The card(s) that makes a monster fire other monster's projectiles (doesn't matter which one) doesn't seem to work if the monster's original attack is a hitscan. I've had a couple of times the card should in example effect chaingunners but instead of spamming whatever projectile they were supposed t...
by Cutmanmike
Sat Sep 09, 2023 4:09 pm
Forum: Gameplay Mods
Topic: [5.5] Corruption Cards - 200+ Gameplay warping cards!
Replies: 1124
Views: 373865

Re: [5.1c] Corruption Cards - 200+ Gameplay warping cards!

Should work with all those except Hexen and Strife as they use a hub system which breaks the mod. A future version will fix this but will most likely be imbalanced as Hexen and especially Strife differ from Doom's gameplay which CC is built around.

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