zWad
- Bio Hazard
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Re: xWad (coming soon)
Go check the wad specs.justin024 wrote:Can somebody tell me if I have the directory info (offset & size) correct?
Yes, All I remember is THINGS must come next after the map name lump.justin024 wrote:do the entries of a map have to be in a certain order?
Re: xWad (coming soon)
Looking at the hex editor some more it seems I do have them right.Bio Hazard wrote:Go check the wad specs.justin024 wrote:Can somebody tell me if I have the directory info (offset & size) correct?
Good, that makes it somewhat easier to deal with. I can treat the map as one big chunk of data and have options to change the behavior, things, or any other part of the map individually but not let users corrupt the map.Yes, All I remember is THINGS must come next after the map name lump.
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- MartinHowe
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- Tormentor667
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- Graf Zahl
- Lead GZDoom+Raze Developer

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Grubber wrote:Why ":("?
Good question. I think SLADE is on a good way to become the best Doom editor around. And it has the significant advantage of being written in C++ so it will be much easier to contribute.
Visual Basic is a dead end for developers. It might appear easy to use at first but I haven't seen any other development system that has such a bad history of inter-version incompatibilities.
- Tormentor667
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- Bio Hazard
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