Cannot find map E1M0

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baggy

Cannot find map E1M0

Post by baggy »

Ive tried running a co-operative game along a network after following the tutorial in another thread but i cant seem to get it to work and i dont know why. No matter what number i put next to -warp the game connects between the two computers then crashes with a prompt saying "zdoom fatal error: could not find map E1M0".

Any ideas? Any help would be much appreciated.
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Dracula
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Post by Dracula »

Wiki wrote:"-warp ##" Use this command to warp directly to a level, where ## is a two digit number (01-32) for Doom II, E#M# for Original Doom (e.g. E1M1 = "-warp 1 1"). Make sure to put a space between the two numbers for an Original Doom level.
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Enjay
 
 
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Post by Enjay »

I think just about everyone here, except Dracula, has probably missed the point.

baggy said that whatever number he puts beside the -warp command Zdoom says it can't find E1M0. So my guess is that baggy isn't looking for E1M0 but he is using the -warp parameter wrongly and Zdoom is giving him that error. Zdoom is looking for E1M0 because of the wrongly entered -warp.

Dracula's instructions should clear up the issue but it looks like baggy may have gone. I'm intrigued to find out what baggy was putting on the command line. My guess is

-warp 01 (with Doom1)

Which spews out the same message for me too. Interestingly, trying the same command with vanilla warped me to E1M9 once, and then E1M1 every time after that. My recollection was that it gave an error message like Zdoom's. Guess I was wrong.
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Risen
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Post by Risen »

If you still have trouble, you can always skip the -warp parameter and use changemap from the console instead.
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