how do you convert sprite palettes?

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Shadelight
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how do you convert sprite palettes?

Post by Shadelight »

I've been wondering about this for a while, how do you convert sprite palettes with XWE?

because I want to convert sprites from Heretic, into Doom format.
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Caligari87
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Post by Caligari87 »

You'd have to open each frame into an image progam like photoshop, convert to 24-bit, then convert back to 8-bit with the Doom palette. AFAIK You can't use XWE.

But you'll also have to remember that images using the Heretic palette won't look the same with the Doom palette. Better gear up for some recoloring.

8-)
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Biff
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Post by Biff »

Caligari, I think there is an easier way with XWE because it seems to automatically handle palette conversions when used like this:

Open Heretic.wad, view sprites. Select the ones you want and save them to .bmp files. Entry...save as....

Now close Heretic.wad and open your doom pwad. View sprites. Import your heretic bitmap files via Entry....load. XWE loads and makes palette conversions as needed.

WinTex works just like this too except you have to select the game type as doom before importing.
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Caligari87
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Post by Caligari87 »

*shrug* I'd still do it in photoshop, myself. Just to make sure the sprites looked okay when they converted. But, if you want the want a fast and easy way, that works too.

8-)
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Post by Phobus »

I don't convert sprites myself, but I'm yet to encounter any palette issues. Maybe it's just my familiarity with the doom pallette? (I mean, 11 years is a long time)
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Post by Nmn »

Caligari_87 wrote:You'd have to open each frame into an image progam like photoshop, convert to 24-bit, then convert back to 8-bit with the Doom palette. AFAIK You can't use XWE.
Converting them to 24 bit isn't necessary. Just slap Doom's pallette onto them.

Heretic's and Doom's pallette are slightly similair to some degree (like browns or khaki/olives ) so their loss of color quality would't be huge, like for instance, converting them to System Shock's pallette.
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Post by Enjay »

If you're interested, you can do it evan more easily in DeePsea.

Whilst in the Heretic project, export all the sprites you want to a PWAD (ie, you select them all and export them to a single wad, so you are only dealing with one file). Open the Doom project and then open your newly created PWAD. Go into the DeePsea graphics editor, pick "convert textures", click "save all" and you are done.

If you do this, all sprites will be converted and what's more, because you did the whole thing with the lumps still in Doom graphics format and inside a PWAD, things like sprite offsets are preserved.
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Shadelight
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Post by Shadelight »

so what your saying I should do is throw the Doom pallette in the wad for the sprites to work or something?
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Post by Enjay »

No. What I'm saying is that DeePsea offers an alternative to the long-hand method of exporting all the sprites you want to use as BMPs, converting them individually to the Doom palette using a third party tool (such as Paint Shop Pro or Photoshop) and then re-importing them into a WAD and resetting all the offsets.

With DeePsea, you put the graphics you want into a WAD, and then use DeePsea to convert them without them ever leaving that WAD. I just did a quick test. I was able to export all the Heretic sprites into a single WAD and convert them to the Doom palette and have them immediately usable in 46 seconds.
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Shadelight
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Post by Shadelight »

but then I'd have to order DeePsea, and Im perfectly fine with Doom Builder&XWE thank you
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Post by Enjay »

Well, I did say "If you're interested". Anyway, this is a feature that you can access using the shareware version.
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Post by HobbsTiger1 »

KingofFlames wrote:but then I'd have to order DeePsea, and Im perfectly fine with Doom Builder&XWE thank you
Not to say the naughty w word, but you could warez it... :wink:
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Post by Biff »

KingofFlames wrote:but then I'd have to order DeePsea, and Im perfectly fine with Doom Builder&XWE thank you
Um, didn't you read my post? I told you how to take the sprites from Heretic to Doom using only XWE. Palette conversions are done automatically.
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Post by solarsnowfall »

I think he's unhappy with that meathod, because he doesn't like the colors that get assigned automatically. Like those hideous mummy sprites he had he was complaning about so much earlier on. I tried to tell him that he'd have to go through and assign the colors he wanted them converted to by hand, but he didn't listen then either.
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Shadelight
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Post by Shadelight »

I just tried that again.... I don't know what's wrong with that, I thought XWE did palette conversions automatically also, I'm also sorry for not listining to your suggestion earlier Solar.

El KingofFlames es Trabajador y Perezoso :P
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