[96x]Ceiling Monsters float away

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Hyena
Posts: 69
Joined: Mon Oct 27, 2003 1:31 pm
Location: The Death Orb of Planet Peehole

[96x]Ceiling Monsters float away

Post by Hyena »

I used DECORATE to create a monster that crawls along the ceiling and shoots fireballs.

I gave it the +SPAWNCEILING and +NOGRAVITY flags, and I gave it a mass of 1000 so that it wouldn't be pushed back from projectiles. When it gets shot, it disconnects from the ceiling and slowly floats away o_O
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Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

This is a usually unwanted side-effect of the NOGRAVITY flag. No matter what you set the mass to, the monster will always float away.

Not a bug.
Hyena
Posts: 69
Joined: Mon Oct 27, 2003 1:31 pm
Location: The Death Orb of Planet Peehole

Post by Hyena »

Is there any way to fix this?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

Since there is no ceiling friction, unfortunately not. Why do you think there are no carrying ceiling scrollers. It's exactly the same. Try to give it an extremely high mass like 0x7fffffff. That should be enough to prevent any thrust by damage.
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