[useless] Stucky caco

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Hirogen2
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[Won't change] Stucky caco

Post by Hirogen2 »

I know this won't change, just take it as a note.
In Vengeance E4M9, this caco seems to be very stuck, which becomes clear when loading the savegame.
Image
http://linux01.org:2222/f/stuckcaco.zds
It is probably due to a step and the ceiling height of the arch.
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Zell
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Post by Zell »

there are a lot of monsters that are stuck in walls, etc in doom. Just play a couple of e2 levels, youll see what i mean. :D
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Hirogen2
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Post by Hirogen2 »

Nah that caco up there CAN still move, but when it wants to reach me, it jumps between two positions :)
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Graf Zahl
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Post by Graf Zahl »

Hirogen2 wrote:Nah that caco up there CAN still move, but when it wants to reach me, it jumps between two positions :)

That's because monsters are stupid! :P It somehow reminds me of a fly unsuccessfully trying to fly through a closed window.
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