Code: Select all
if (gameinfo.gametype == GAME_Doom)
{
mo->tics -= (pr_explodemissile() & 3) * TICRATE / 35;
if (mo->tics < 1)
mo->tics = 1;
}
Moderator: GZDoom Developers
Code: Select all
if (gameinfo.gametype == GAME_Doom)
{
mo->tics -= (pr_explodemissile() & 3) * TICRATE / 35;
if (mo->tics < 1)
mo->tics = 1;
}