Moving plats with sector type change kill secrets
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- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49230
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Moving plats with sector type change kill secrets
There are 2 instances in EV_DoPlat which set a sector's special to 0. This also clears the secret bit. For statistics consistency the secret bit shouldn't be cleared.