project slipgate missing textures!

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bryant robinson
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Joined: Sun Nov 02, 2003 6:13 pm
Location: Washington D.C.
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project slipgate missing textures!

Post by bryant robinson »

I wanted to play 'Project Slipgate' with the new Zdoom beta and the new ZdoomGL and when it started up all the new textures are missing! Works fine when i use an older version of zdoom but has missing flats/graphics with the latest one? Has anyone had this problem and how can i fix it?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49230
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

This WAD has an improperly placed F_END marker. The newer ZDoom version require stricter placement of these markers. Make sure that you place an F_START marker before the first flat in the WAD and an F_END marker directly after the last flat.

Judging from a quick look at the WADs directory this will become a little messy...

If you fix it you should really re-upload it.
bryant robinson
Posts: 19
Joined: Sun Nov 02, 2003 6:13 pm
Location: Washington D.C.
Contact:

Post by bryant robinson »

Thanks! I fixed it!
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