[Project] Doom2 remake (Abandoned?)
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
[Project] Doom2 remake (Abandoned?)
Trailer by hnsolo77: http://youtube.com/watch?v=iNXxod7ZcBg
To add a new texture, PM it to hnsolo77
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This is (as the title suggests) a remake of doom2. The focus will be to enhance as many areas of doom 2 as possible. So add in a few zdoom effects, increase the detail, etc. Hell, we can even add in a few new monsters.
All maps will be based of the original (or completely new if you want) except map 30 and secret levels. Map 30 will be nothing but a boss battle. The secret levels will be whatever you want. You are allowed to add in new areas to maps based off the original.
So here is a list of all the things I hope this project will include:
Item: Method of creation:
New graphics - similar to doom 2, but better
Better music - anything you want
New monsters - anything you want
map1-29 - based off doom2 maps, or new if you want.
map 30 - boss (anything you want)
secret levels - anything you want.
New sounds - anything you want, as long as they aren't weird
(no demon grunting sounds for using a chainsaw!)
New Weapons - Based off doom2, except with added effects
Volunteers:
The NUtcracker
Dutch Devil
Bouncy
Pelle123
edward850
hnsolo77
jallamann
Doomguy0505
Dancso
durnurd
Skippy
Moti
kgsws
stewboy
Tasks:
Map creation:
map1 - Pelle123 (finished)
map2 - jallamann (finished)
map3 - jallamann (finished)
map4 - hnsolo77 (unfinished)
map5 - The NUtcracker(unfinished)
map6 - Dancso (unfinished)
map7 - hnsolo77 (finished)
map8 - stewboy(unfinished)
map9 - Pelle123 (finished)
map10 - Dutch Devil (unfinished)
map11 - Pelle123 (finished)
map12 -
map13 - The NUtcracker(unfinished)
map14 -
map15 -
map16 -
map17 -
map18 - kgsws(unfinished)
map19 -
map20 - durnurd (finished)
map21 -
map22 -
map23 -
map24 -
map25 - Moti (unfinished)
map26 - Doomguy0505(unfinished)
map27 -
map28 - Pelle123 (unfinished)
map29 - Skippy (unfinished)
map30 - Edward850 (unfinished)
map31 - hnsolo77(unfinished)
map32 - hnsolo77(unfinished)
Graphic creation:
Not even going to bother to list.
Sound creation:
Not even going to bother to list.
Monster creation:
All but vile - Doomguy0505 (modified by The NUtcracker for less insane gameplay)
vile - The NUtcracker
Weapon creation:
Fist - The NUtcracker
Chainsaw - Acquired from various sources
Pistol - The NUtcracker
Shotgun - The NUtcracker
Supershotgun - The NUtcracker
Chaingun - The NUtcracker
Rocket Launcher -
Plasma Rifle - The NUtcracker
BFG 9000 - The NUtcracker
Extra guns:
Extra Monsters:
SSGgunner - Doomguy 0505
SpidermastermindPlasma - durnurd
[DEMO1] Removed
[DEMO2] Will be released only to people working on the project when 15 maps are finished
[DEMO3] Will be released only to people working on the project when 21 maps are finished
NOTE:
DO NOT USE GZDOOM: THIS PROJECT IS FOR ZDOOM!
To add a new texture, PM it to hnsolo77
------------------------------------------------------------------------------------
This is (as the title suggests) a remake of doom2. The focus will be to enhance as many areas of doom 2 as possible. So add in a few zdoom effects, increase the detail, etc. Hell, we can even add in a few new monsters.
All maps will be based of the original (or completely new if you want) except map 30 and secret levels. Map 30 will be nothing but a boss battle. The secret levels will be whatever you want. You are allowed to add in new areas to maps based off the original.
So here is a list of all the things I hope this project will include:
Item: Method of creation:
New graphics - similar to doom 2, but better
Better music - anything you want
New monsters - anything you want
map1-29 - based off doom2 maps, or new if you want.
map 30 - boss (anything you want)
secret levels - anything you want.
New sounds - anything you want, as long as they aren't weird
(no demon grunting sounds for using a chainsaw!)
New Weapons - Based off doom2, except with added effects
Volunteers:
The NUtcracker
Dutch Devil
Bouncy
Pelle123
edward850
hnsolo77
jallamann
Doomguy0505
Dancso
durnurd
Skippy
Moti
kgsws
stewboy
Tasks:
Map creation:
map1 - Pelle123 (finished)
map2 - jallamann (finished)
map3 - jallamann (finished)
map4 - hnsolo77 (unfinished)
map5 - The NUtcracker(unfinished)
map6 - Dancso (unfinished)
map7 - hnsolo77 (finished)
map8 - stewboy(unfinished)
map9 - Pelle123 (finished)
map10 - Dutch Devil (unfinished)
map11 - Pelle123 (finished)
map12 -
map13 - The NUtcracker(unfinished)
map14 -
map15 -
map16 -
map17 -
map18 - kgsws(unfinished)
map19 -
map20 - durnurd (finished)
map21 -
map22 -
map23 -
map24 -
map25 - Moti (unfinished)
map26 - Doomguy0505(unfinished)
map27 -
map28 - Pelle123 (unfinished)
map29 - Skippy (unfinished)
map30 - Edward850 (unfinished)
map31 - hnsolo77(unfinished)
map32 - hnsolo77(unfinished)
Graphic creation:
Not even going to bother to list.
Sound creation:
Not even going to bother to list.
Monster creation:
All but vile - Doomguy0505 (modified by The NUtcracker for less insane gameplay)
vile - The NUtcracker
Weapon creation:
Fist - The NUtcracker
Chainsaw - Acquired from various sources
Pistol - The NUtcracker
Shotgun - The NUtcracker
Supershotgun - The NUtcracker
Chaingun - The NUtcracker
Rocket Launcher -
Plasma Rifle - The NUtcracker
BFG 9000 - The NUtcracker
Extra guns:
Extra Monsters:
SSGgunner - Doomguy 0505
SpidermastermindPlasma - durnurd
[DEMO1] Removed
[DEMO2] Will be released only to people working on the project when 15 maps are finished
[DEMO3] Will be released only to people working on the project when 21 maps are finished
NOTE:
DO NOT USE GZDOOM: THIS PROJECT IS FOR ZDOOM!
Last edited by The NUtcracker on Sat Apr 21, 2007 1:10 pm, edited 58 times in total.
- Dutch Devil
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- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
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Even though this project seems to be going nowhere, I remade a few doom weapons. http://www.sendspace.com/file/xmcojw
- The NUtcracker
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PhAyzoN wrote:KDiZD isnt even done yet and (I believe) ZDCMP2 will be the next priorety. Besides, I think more people wanted to see Episode 2 than Doom2
And even if nobody else does any work, I willI, in the above post wrote:Even though this project seems to be going nowhere, I remade a few doom weapons.
- The NUtcracker
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- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
Technically, this isn't making maps. This is modifying the doom2 maps to include zdoom effects (and such). Also, I've played your "Herexen" project. It was very good (in my opinion), and if you want to map, just state what map you want. I'm almost done with map01. I just need to make a few minor adjustments.
- Penguinator
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- The NUtcracker
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- Joined: Sun Jan 14, 2007 9:12 pm
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Map01 is finished. I didn't really focus on detailing as much as I did on changing the gameplay. If anyone wants to go through the map and add in detail, go ahead.
http://www.sendspace.com/file/x13rah
http://www.sendspace.com/file/x13rah
This doesn't just remake doom maps. This enhances the graphics, adds new weapons and monsters, has new music and sounds, etc.none wrote:I've thought of remaking the Doom2 maps. You should probably just make it a solo project.
- chaoscentral
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- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact: