icon of defender weapon flash
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- SargeBaldy
- Posts: 366
- Joined: Tue Jul 15, 2003 3:49 pm
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icon of defender weapon flash
Weapons seem to flash on and off when using Icon Of The Defender (in 56.cab) This only appears to happen when playing cleric.
- SargeBaldy
- Posts: 366
- Joined: Tue Jul 15, 2003 3:49 pm
- Location: Oregon
- Contact:
I think the icon makes the cleric like a ghost sort of, projectiles will not hurt him when he's solid and pass through him when he's invisible/translucent. The mage I think reflects projectiles and the fighter just gets hit without taking damage... never played it with hexen.exe tho heh (these are from memory of some weird faq I wrote a while ago tho, I might be wrong)
- SargeBaldy
- Posts: 366
- Joined: Tue Jul 15, 2003 3:49 pm
- Location: Oregon
- Contact:
- SargeBaldy
- Posts: 366
- Joined: Tue Jul 15, 2003 3:49 pm
- Location: Oregon
- Contact:
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49229
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
randy wrote:In ZDoom, it tells the truth.
Not anymore!

I have to agree that 'honesty' in this case is rather counterproductive. Besides, with magic involved the player should still be able to see at least some of himself.

As such I have changed this to draw the weapon sprite with at least 25% translucency when the cleric is invulnerable.