[2.1.7] Crash with Vavoom slopes

Bugs that have been investigated and resolved somehow.

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Kaiser
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Post by Kaiser »

Here's a dump of the stupid error. I stripped everything down to the bare map itself and its still giving me this faggery divide by zero error.
Spoiler:
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randi
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Post by randi »

You apparently have a Vavoom-style slope configured to be perfectly vertical. It would be a great help to see the map.
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Bio Hazard
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Post by Bio Hazard »

Vavoom slope?
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Graf Zahl
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Post by Graf Zahl »

Yeah. I added support for Vavoom's types 1500 and 1501 to test a few things with a map from Silent Steel. But to see why it crashes I still need the map. Without it there isn't much to be done here.

Did you by any chance give one of your new actors one of these DoomEdNums? If so, you will have to change them. As the other slope things these numbers are reserved and cannot be used for other things.
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Kaiser
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Post by Kaiser »

Bah disregard this, I had two decorate actors that were set as 1500 and 1501. This was setup in the old 96x version so I had no knowledge of the vavoom slope things when I updated to 2.1.7.
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