Class selection

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Devan
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Class selection

Post by Devan »

Only in Hexen we can sellect class. This also is in player setup. I suggest to add this selection to doom and heretic and add ability to select class like zombieman, IMP - all monsters with their abilites for player instead usual doom marine or heretic monk
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Ryan Cordell
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Re: Class selection

Post by Ryan Cordell »

Devan wrote:Only in Hexen we can sellect class. This also is in player setup. I suggest to add this selection to doom and heretic and add ability to select class like zombieman, IMP - all monsters with their abilites for player instead usual doom marine or heretic monk
Use the .99x unoffical build.
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Jimmy
 
 
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Post by Jimmy »

Where do you get that?[/failsit] :stuppor:
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Graf Zahl
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Re: Class selection

Post by Graf Zahl »

Blade Nightflame wrote: Use the .99x unoffical build.

Indeed. And unless that code is good enough to become official you have to wait. The least thing Grubber has to do is to upgrade to ZDoom 2.1.1.
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Unknown_Assassin
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Post by Unknown_Assassin »

jimmy91 wrote:Where do you get that?[/failsit] :stuppor:
If you are talking about .99x, it is in: http://grubber.drdteam.org/
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Jimmy
 
 
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Post by Jimmy »

Which I was. Yay! :P

EDIT: \o/ the .zip file is 1337kb. :laff:
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Grubber
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Re: Class selection

Post by Grubber »

Graf Zahl wrote:The least thing Grubber has to do is to upgrade to ZDoom 2.1.1.
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Graf Zahl
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Post by Graf Zahl »

Ok. I'll check this out today. Hopefully it can still be integrated into the current SVN version.
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Nash
 
 
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Post by Nash »

Grubber - Good job!
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Graf Zahl
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Post by Graf Zahl »

Code has been merged in. Now I need to test it a little.
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BouncyTEM
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Post by BouncyTEM »

:)
great to hear :D
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Nash
 
 
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Post by Nash »

Hope this gets added into the next release.

I can't wait to ditch the dodgy FSGLOBAL lump... I need a proper way to make the player taller! =/
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BouncyTEM
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Post by BouncyTEM »

Can I ask for one improvement with the custom classes coding?

Is there any way to make it so that if you have a hidden class it *DOESN'T* show up in the player settings menu? because all classes, whether selectable in the menu or not, show up in there. :?
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Nash
 
 
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Post by Nash »

You'd best post that in the other thread in Feature Requests, Bouncy... it'll get more noticed there...
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Grubber
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Post by Grubber »

I don't have time to do any zdoom hacking nowadays.Now that the code has been merged in, there's a basic "skeleton" for real custom player classes in zdoom. I'm sure Randy or Graf will come with some good ideas on how to improve it.
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