A way to achive headshots (demo attached)

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Caligari87
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A way to achive headshots (demo attached)

Post by Caligari87 »

Here's a small wad I made demonstrating how headshots, and by extension, dismemberment, would be possible.

It's very simple, with only a facing sprite zombie (too much work to do the rest for a demo). You can shoot his torso and kill him in ~2-5 shots, or just bust a cap in his head and kill him instantly.

this is just to demonstrate how easy this is and how it should be coded in the engine. My computer time is almost up, so I'll expound on that later.

Also, I included a lot of gore. Try shooting him with a rocket.

8-)
Last edited by Caligari87 on Tue Jul 12, 2005 12:06 pm, edited 2 times in total.
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DomRem
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Post by DomRem »

*slaps forehead*

Please fix your zip file. There's a reason the size says "0 Bytes."
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HobbsTiger1
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Post by HobbsTiger1 »

Image
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Caligari87
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Post by Caligari87 »

Look back up

8-)
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Caligari87
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Post by Caligari87 »

This is really pissing me off. I think it's because the library computers can't read my USB drive. I'll fix this later...

8-)
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Bashe
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Post by Bashe »

Please fix. I'm very very interested in this!
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Post by Gendo »

fix it fix it! me wanna try! *drools*
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Post by Wills »

Fix. This sounds awesome, hopefully you can upload the real thing.
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Post by anonone »

Man, I want to see this too.
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Cutmanmike
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Post by Cutmanmike »

I'm guessing it's just keeping an invisible actor which stays on the enemies head, and when that's killed it kills the actor below it.
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Post by Ryan Cordell »

Try that http://www.yousendit.com website or something. X_x;
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ace
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Post by ace »

Please fix this, I MUST see this! :biggrin:
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Post by Caligari87 »

cutmanmike wrote:I'm guessing it's just keeping an invisible actor which stays on the enemies head, and when that's killed it kills the actor below it.
Sort of...

It uses a zombie head sprite, kept centered over a headless zombie body. This way, if you want to dismember the zombie, you can! simply remove the script reference that kills the base actor, and you can blow zombie heads off, while their bodies follow you until destroyed. Obviously, this could be extended to arms, body segments, and possibly legs if you're ambitious.

The problem is all the TIDs involved, plus the constant moving / respawning stuff (took me ages), so this should be integrated into the code. I'm musing about possible DECORATE syntax so that if it's okayed, I'll have something to present that would make it useable.

8-)
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Post by Grubber »

I had the same idea for some *cough* projects I'm working on. Like this you can create Blood-like zombies with football heads.
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Post by David Ferstat »

Grubber wrote:I had the same idea for some *cough* projects I'm working on. Like this you can create Blood-like zombies with football heads.
Now they were fun!

Mind you, a hell of a lot of Blood was fun! :)
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