Strife-esque Dialogue with ACS?

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Jimmy
 
 
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Strife-esque Dialogue with ACS?

Post by Jimmy »

I can't figure out Strife Dialogue scripts for jack, so is there a way to do it with ACS?

Like the dialogue trees in Space Station Omega. :D
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Graf Zahl
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Post by Graf Zahl »

It's much more complicated because you have to do everything yourself so if you can't figure out Strife's dialogs you might have even less success with ACS.
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Phobus
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Post by Phobus »

It's certainly possible, as Graf said, however it is a long process, and the scripting can look huge and confusing pretty quick (trust me on that one).
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Post by skadoomer »

switch cases and print statements would do the trick, however it won't be a visually exciting design. My advice is to learn how to use strifes dialog system
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chopkinsca
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Post by chopkinsca »

The only part you wouldn't be able to do with scripting is matching each choice up with a number. Other than that, it wouldn't be too hard to do an acs conversation script.
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Post by Jimmy »

RTC-3057 had a command console-type thing, but the ACS wasn't included in the file. I do know DECORATE and ACS however, and I also know how you can bind aliases to specific console commands and blahblahblah in KEYCONF. The only thing I'm having problems learning is Strife Dialogue scripts. :?
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Post by Phobus »

I'm doing my own version of the RTC consoles (don't know how the scripts compare) but it's a lot of stuff to do to make it work right...
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Post by Jimmy »

I feared as much.
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Post by MorPeh[iddqd] »

Sorry for bad English...
(Quesion for 3rd post - Phobus's post)
If it's confusing pretty quick, is it possible to upgrade the Strife dialog system? For example: I want to open doors, change thing's properties after dialog with one of DECORATE-humans.
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Post by Phobus »

Well, I imagine the Strife dialog system may be easier to work with, but I don't know anything about it, so I played it safe and made my own ACS system. I understand it, but that's because I wrote it, others may not be able to work it out.
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Post by Kristus »

<Kaiser> The strife scripts are so simple that I am writing them in hex.
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