How would i change the Doom Player Xscale and Yscale?

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deadknightx
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How would i change the Doom Player Xscale and Yscale?

Post by deadknightx »

Is there anyway to do this? I tried Decorate but it doesnt seems to take affect when i do the DoomPlayer actor =/
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Doomguy0505
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Post by Doomguy0505 »

because you'll have to use kgzdoom to do that
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Enjay
 
 
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Post by Enjay »

You can scale the base player, but I don't think you can do the X and Y indivdually. I *think* it is done using dehacked, but maybe you can scale the base player skin using an S_SKIN lump.
deadknightx
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Post by deadknightx »

sorry i forgot to mention its for gzdoom.. is there anyway to do this..
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Enjay
 
 
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Post by Enjay »

Any editing feature of this kind that works for Zdoom should work for GZDoom in the same way.
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Apothem
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Post by Apothem »

iirc, you can change mass and radius via dehacked. you cant change anything else unfortunately.
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Caligari87
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Post by Caligari87 »

Try putting SCALE = .5 (or whatever) in your DeHackED player definition.

8-)
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Enjay
 
 
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Post by Enjay »

LilWhiteMouse scaled the player with "Chosen". She used DEHACKED.

Code: Select all

Thing 1 (Player)
Pain sound = KissaPain
Scale = 0.30
http://www.doomworld.com/idgames/index.php?id=12363
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Enjay
 
 
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Post by Enjay »

Enjay wrote:Any editing feature of this kind that works for Zdoom should work for GZDoom in the same way.

Or maybe not. I just tried Chosen in GZDoom. Whilst it works with 2.0.96x and 2.0.97, the scaling doesn't seem to work in GZDoom. Looks like a bug. I'll report it.
deadknightx
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Post by deadknightx »

thanks! but i think that just makes the player bigger and smaller. im trying to make him shorter, is there any way to do this?
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TheDarkArchon
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Post by TheDarkArchon »

Make copys of the rooms you want the altered player to be in and scale them.
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