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DBThanatos
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Post by DBThanatos »

The NUtcracker wrote:Nice logo, except you skipped the "of" in Æons of Death.
:oops: in fact, i havent made the "F" yet, the "O" will be the same as in "Æons".


DBT
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BouncyTEM
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Post by BouncyTEM »

ok, forget making it a surprise.

Player Clone Ultimate. 3000 health. Has Soulleech, Demoncaller, Nova, Apocalypse, HMaelstromspell, and something of it's own which i will not specify.
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Sekto
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Post by Sekto »

DBT@ ive got the net back! [hopefully for good] its a bit slow and keeps turning off [like now whilst im typing this :/]

Djolsef@ i wanna make this website,
we include not only weapon/mon profiles, but updates, trailers [and maybe personalized t-shirts O.o]

maybe some of dbt's music?

if and when we give the site to general public, we will need spoiler warnings for people who havent and have played this, just in case we ruin there fun

another thing i was thinking about .com domain? hmm not to worry about that now but its somthing to think about, i wouldnt like to see a site dediacated to this masterpeice to be somthing like .tk or freewebs *shudders*
moving on

DBT i will upload wh enemies and decorate here soon :)
i was also thinking why dont people make packs [episodes] with levels they make, and you have to download Aeons as well to see the weapons and enemies etc, like addon levels?
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Captain Ventris
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Post by Captain Ventris »

Bouncy wrote:
dljosef wrote: ???: Cyberdemon class.

@Ventris: I hear ya. I hate fast human enemies. they move slow although they do strafe.
Hmm, it sounds worse than that, even.

Strafing? That sounds pretty cool.
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Sekto
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Post by Sekto »

i just watched the trailer, its awsome
the only bits i disagreed with was the choice of some levels and the end bit that cuts off[edit never mind it was my net]
maybe uploading it some where else would make it better? youtube also tends to fuck up thew vision :/
but its still good, i especally like when the music gets louder [on the fight with the dukenukem overlord, then the baby ripper darting about] [man i wish i could play aeons on this pc :/]
DBT@ will you be programming the daleks?
set and anubis? or do u want me to do it?

ABOUT MY WH ENEMIES/DECORATE
all repaletted and in a wad now, ive missed out
slime excile,bat and black rat, becasue they wouldnt fit in,
another thing i didnt add was the axe/mace when gladiators and barbarians run, as wh adds and extra sprite in there hand in the code of the game, not on a sprite, i could attempt it tho if you like?
blood bugbear, orange ''hob'' goblin, bronze gladiator, havent been added as they are recolourations, i could palette remap them in zdoom if u still want them [blood bugbear would be the best one as he can set u on fire like archvile, can be fun to script]
last enemie i couldnt add was the armoured schze[what ever that specie is called] its like an armoured ogre with a sheild, again seprete sprites,

edit: fucking internet, i typed this message hours ago but the net wouldnt connect :/ still keeps going to page cannot be displayed every time i click submit, :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: - sorry its pissing me off


anyway, DBT when ur done with that logo, that be perfect for the site banner :)
OH AND witchaven weapons
axe, hatchett, dagger, electro sword, sword, flamming dagger[omg!]
ethreal hatchett, bow and arrow, bow and fire arrow,spell casting hands, fire ball throw, magic hand, fire mace, mace many more weapons on witchaven, want any?i take it you want the fire dagger? [its a dagger burning! looks awsome]
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Sekto
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Post by Sekto »

DOUBLE POST: http://www.freewebs.com/monstermanual4/index.htm -
THE BESITARY SO FAR, yes its shit :P ive only just uploaded it to the net, ignor the descriptions, there eb doom descriptions that came with the html code, i will sort them into order, pictures, font sizes, etc tommorow,t his just gives you an idea

DJOLSEF@ i need those descriptions ;p

DBT@ id suggest making a new AE9.wad for all my stuff i make in it [if u think its good to use :P] i cant wait to start decorating for powerslave enemies, but first i need to give u those damn wh enemies il trya gain to upload as my net has perked up, bed in half an hour tho :twisted:

also the lost soul has been replaced with d64 ls you forgot to change the lump names, when the blue undwad knight throws his silver balls, the smoke is chainsaw marine, also there is the doom2 marine sprite in one of the ae.wads why? its already in the doom2.wad,
sorry to bitch :*(

also ive been trying all week to rip the blood civilian sounds, but i cant get the speakers right sadly :( theyd be fun/great running around, [barrel class enemies :P] fun to shoot

DBT@ I have uploaded the snake-o-taur from witchaven 1 [my fave enemie] i hope you like it :P
when it dies i had no time to add.. but add strife gut partacles, to make it look good, ive gotta go bed now, i couldnt upload all of them because my neibours will no im using there net, plus it crashed half way through any way
decorate includes sounds sprites and attacks
http://www.mooload.com/new/file.php?fil ... CALLUM.rar

link:
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lizardcommando
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Post by lizardcommando »

The pics aren't working for your bestiary, Sekto.
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Sekto
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Post by Sekto »

lizardcommando wrote:The pics aren't working for your bestiary, Sekto.
because there isnt any pics there yet, there not in the right order or anything, its just showing off how its going to be set out
like rank1 list rank2 list etc
i tried to delete as much as i could
descriptions, names, weapons attacks etc from the ebdoom html code that i copied :P
i would of deleted all of those descriptions and stuff that i left but its too fiddley, my net goes off every 5 mins, its slow as hell and my mum keep telling me to get off, for fucking stupid school to do some crap statistics exam that i dont even understand :?
any way,
the site should improve tommrow, when i upload the pictures, the aeons enemies, put them all in the right order etc
il have to do the names for all the creatures first, then add the pictures, then the descriptions from my and djolsef.
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Captain Ventris
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Post by Captain Ventris »

YOU'RE PUTTING IN DALEKS?!?!?!?!?! O_O

To be accurate, they would be pretty frikkin' hard to kill.

On that note, I have one in my garage. Took 4 months.
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Serious Cacodemon
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Post by Serious Cacodemon »

Yeah, they would be. They'd probably have no pain states, their shots would do immense damage if it does not instantly kill, plus it would take a while to destroy one. However, the earlier ones have the disadvantage of not being able to go up steps. I'd expect them to be around Baron of Hell level or something. Special Weapons Dalek will have to be a super-rare Cyberdemon class monster, since in the Doctor Who series, they are capable of disintegrating even other Daleks in one shot O_O
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Captain Ventris
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Post by Captain Ventris »

Serious Cacodemon wrote:Yeah, they would be. They'd probably have no pain states, their shots would do immense damage if it does not instantly kill, plus it would take a while to destroy one. However, the earlier ones have the disadvantage of not being able to go up steps. I'd expect them to be around Baron of Hell level or something. Special Weapons Dalek will have to be a super-rare Cyberdemon class monster, since in the Doctor Who series, they are capable of disintegrating even other Daleks in one shot O_O
They should be able to go up steps just to work in the levels they might be in. Thusly arrives the continuation of the "Walk part of the time, Fly part of the time" dilemma. Their weapons would best be represented by a Railgun shot. If you need sounds, I have a voice modulator, but it might not transfer properly onto the computer through the mic.
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DBThanatos
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Post by DBThanatos »

Bouncy wrote:ok, forget making it a surprise.

Player Clone Ultimate. 3000 health. Has Soulleech, Demoncaller, Nova, Apocalypse, HMaelstromspell, and something of it's own which i will not specify.
looks like it will have to be one of those incredibly rare cyberclass!!
:twisted:
Sekto wrote:DBT@ ive got the net back! [hopefully for good] its a bit slow and keeps turning off [like now whilst im typing this :/]

Djolsef@ i wanna make this website,
we include not only weapon/mon profiles, but updates, trailers [and maybe personalized t-shirts O.o]

maybe some of dbt's music?

if and when we give the site to general public, we will need spoiler warnings for people who havent and have played this, just in case we ruin there fun

another thing i was thinking about .com domain? hmm not to worry about that now but its somthing to think about, i wouldnt like to see a site dediacated to this masterpeice to be somthing like .tk or freewebs *shudders*
moving on

DBT i will upload wh enemies and decorate here soon :)
i was also thinking why dont people make packs [episodes] with levels they make, and you have to download Aeons as well to see the weapons and enemies etc, like addon levels?
yesterday i was thinking in the trailer and i thought: ""damn! if it says "the biggest mod ever created" why it doesnt have levels to make it more complete??"" and now that you mention that makes me think about giving to it levels!!! that would be interesting, of course there will be the eternal option of playing it in any megawad. I like the idea!! if anyone offers to make levels... i will not complain (i know i said before about the final level, but... if i dont hurry making the FINAL boss of the game... nothing will happen with that! :()

about the music: :shock: i dont think is that good, but could be an option!

Sekto wrote:i just watched the trailer, its awsome
the only bits i disagreed with was the choice of some levels and the end bit that cuts off[edit never mind it was my net]
maybe uploading it some where else would make it better? youtube also tends to fark up thew vision :/
but its still good, i especally like when the music gets louder [on the fight with the dukenukem overlord, then the baby ripper darting about] [man i wish i could play aeons on this pc :/]
DBT@ will you be programming the daleks?
set and anubis? or do u want me to do it?

ABOUT MY WH ENEMIES/DECORATE
all repaletted and in a wad now, ive missed out
slime excile,bat and black rat, becasue they wouldnt fit in,
another thing i didnt add was the axe/mace when gladiators and barbarians run, as wh adds and extra sprite in there hand in the code of the game, not on a sprite, i could attempt it tho if you like?
blood bugbear, orange ''hob'' goblin, bronze gladiator, havent been added as they are recolourations, i could palette remap them in zdoom if u still want them [blood bugbear would be the best one as he can set u on fire like archvile, can be fun to script]
last enemie i couldnt add was the armoured schze[what ever that specie is called] its like an armoured ogre with a sheild, again seprete sprites,

edit: flexing internet, i typed this message hours ago but the net wouldnt connect :/ still keeps going to page cannot be displayed every time i click submit, :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: - sorry its pissing me off


anyway, DBT when ur done with that logo, that be perfect for the site banner :)
OH AND witchaven weapons
axe, hatchett, dagger, electro sword, sword, flamming dagger[omg!]
ethreal hatchett, bow and arrow, bow and fire arrow,spell casting hands, fire ball throw, magic hand, fire mace, mace many more weapons on witchaven, want any?i take it you want the fire dagger? [its a dagger burning! looks awsome]
about daleks anubis and set: please do it!!! because my mind is dry!!!

about the WH monsters: man!! im waiting ;)

Sekto wrote:DOUBLE POST: http://www.freewebs.com/monstermanual4/index.htm -
THE BESITARY SO FAR, yes its shit :P ive only just uploaded it to the net, ignor the descriptions, there eb doom descriptions that came with the html code, i will sort them into order, pictures, font sizes, etc tommorow,t his just gives you an idea

DJOLSEF@ i need those descriptions ;p

DBT@ id suggest making a new AE9.wad for all my stuff i make in it [if u think its good to use :P] i cant wait to start decorating for powerslave enemies, but first i need to give u those damn wh enemies il trya gain to upload as my net has perked up, bed in half an hour tho :twisted:

also the lost soul has been replaced with d64 ls you forgot to change the lump names, when the blue undwad knight throws his silver balls, the smoke is chainsaw marine, also there is the doom2 marine sprite in one of the ae.wads why? its already in the doom2.wad,
sorry to bitch :*(

also ive been trying all week to rip the blood civilian sounds, but i cant get the speakers right sadly :( theyd be fun/great running around, [barrel class enemies :P] fun to shoot

DBT@ I have uploaded the snake-o-taur from witchaven 1 [my fave enemie] i hope you like it :P
when it dies i had no time to add.. but add strife gut partacles, to make it look good, ive gotta go bed now, i couldnt upload all of them because my neibours will no im using there net, plus it crashed half way through any way
decorate includes sounds sprites and attacks
http://www.mooload.com/new/file.php?fil ... CALLUM.rar

link:


the besitary looks... empty :)

about the AE9: the last one in the last release was the ae7.wad, but with the Redneck Rampage i had to make the Ae8.wad, so if you will start a new AE wad, "9" is the chosen number.

about the lost soul: i dont know why i never fixed that, i didnt wanted to replace the sprites, maybe i'll fix that and add the doom64's lost sould as another monster :P

about the smoke marine: yeah, old problem with the sprites names, i believe in the last uploaded version that was fixed, however, i'll check.

about the marine repeated sprites: i believe the sprites are all different from the doomguy, in color or because the holding weapon.

barrel class enemies :lol:

i'll check the monster! :twisted:

Serious Cacodemon wrote:Yeah, they would be. They'd probably have no pain states, their shots would do immense damage if it does not instantly kill, plus it would take a while to destroy one. However, the earlier ones have the disadvantage of not being able to go up steps. I'd expect them to be around Baron of Hell level or something. Special Weapons Dalek will have to be a super-rare Cyberdemon class monster, since in the Doctor Who series, they are capable of disintegrating even other Daleks in one shot O_O

Captain Ventris wrote:They should be able to go up steps just to work in the levels they might be in. Thusly arrives the continuation of the "Walk part of the time, Fly part of the time" dilemma. Their weapons would best be represented by a Railgun shot. If you need sounds, I have a voice modulator, but it might not transfer properly onto the computer through the mic.



damn, i must admit i have no idea where the daleks came form, and less what it should do!





now about the logo (again), here is the missing "of", and i need suggestions about the colors and the background!!! i tried to add the blood red sky, but corel doesnt handle very well the reds and turns them into orange!!! that is why i think that sould be in a non-red background.

what do you guys think???

Spoiler:





and maybe a votation for: should the mod have added levels??



DBT
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Captain Ventris
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Post by Captain Ventris »

Daleks are the ultimate soldier, basically. The Doctor said a couple seasons ago that a Dalek had around 1400 IQ. In one episode, a Dalek memorizes the entire internet, and singlehandedly kills 400 soldiers without taking a scratch, as it had a force field that dissolved bullets. It also healed itself by sucking the electricity out of a computer console.

Yeah, Daleks are cool.

EX-TER-MI-NATE

You probably noticed my Avatar is a Dalek. Love e'm. That's why I took the time to build one with my father.




I think the logo is too overdone. Too many "jaggies". Maybe more gothic, flowing script would work better.

And yes, you should have more levels!
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jallamann
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Post by jallamann »

If you'd call it a lolgo I'd see the joke. It'd look better with Comic Sans MS. Seriously. Drop the goth angst teenager style.
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DBThanatos
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Post by DBThanatos »

jallamann wrote:teenager style.
hmmm... i like your called "teenager style", thanks for asking.

DBT
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