by edward850 » Sat Sep 08, 2012 4:18 am
When using Fluidsynth, soundfonts seem to get loaded each time the music changes, but the old one is still held in memory. This fills the available memory within as much as 4 song changes with a 200MB soundfont.
Also, the error when Fluidsynth fails to load a soundfont when there isn't enough memory available is a somewhat misleading "Failed to load any MIDI patches" message.
When using Fluidsynth, soundfonts seem to get loaded each time the music changes, but the old one is still held in memory. This fills the available memory within as much as 4 song changes with a 200MB soundfont.
Also, the error when Fluidsynth fails to load a soundfont when there isn't enough memory available is a somewhat misleading "[i]Failed to load any MIDI patches[/i]" message.