by MartinHowe » Wed Oct 20, 2004 12:18 pm
Nmn wrote:Gosh, isn't it better to create new resources from scratch?
Considering that a lot of it, in common with several other projects by other people, is ultimately ripped from the still-copyrighted Wofenstein-3D by ID Software, it is a bit of a cheek of him if he means the graphics and stuff as well
I wonder how many of the WolfenDOOM resources are original works of Laz Rocas...?
EDIT: I just got hold of WolfEdit (and already have full legal copies of Wolf and Spear, not played much for various reasons) so 'll answer my own question: for walls and floors, not much; however, a lot of the monsters are; for example, the Dobermans do not exist in the .WL? files. Mind you, some of these graphics are extremely good (the grenadiers, for example) so I wonder if they have been ripped from other WWII games...
[quote="Nmn"]Gosh, isn't it better to create new resources from scratch? :biggrin:[/quote]Considering that a lot of it, in common with several other projects by other people, is ultimately ripped from the still-copyrighted Wofenstein-3D by ID Software, it is a bit of a cheek of him if he means the graphics and stuff as well :) I wonder how many of the WolfenDOOM resources are original works of Laz Rocas...?
EDIT: I just got hold of WolfEdit (and already have full legal copies of Wolf and Spear, not played much for various reasons) so 'll answer my own question: for walls and floors, not much; however, a lot of the monsters are; for example, the Dobermans do not exist in the .WL? files. Mind you, some of these graphics are extremely good (the grenadiers, for example) so I wonder if they have been ripped from other WWII games...