Discussion about ZDoom
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by Tormentor667 » Thu Jun 21, 2012 11:39 am
by Gez » Fri Apr 06, 2012 2:25 am
by Kassman » Thu Apr 05, 2012 11:25 pm
by Tormentor667 » Tue Apr 03, 2012 4:33 am
Jimmy wrote:That looks pretty cool, but I think you've gone a bit nutso on the detail, there, Torm. If that part of the mapping process is to be an entirely separate phase of the project's development, I think you should ease off on doing it yourself for the time being. Focus on getting the layout/basic gameplay down first.
by insightguy » Sun Apr 01, 2012 7:27 pm
by Gothic » Sun Apr 01, 2012 8:40 am
by Jimmy » Sun Apr 01, 2012 8:37 am
by ChronoSeth » Sun Apr 01, 2012 7:59 am
by Tormentor667 » Sun Apr 01, 2012 5:09 am
by Tormentor667 » Wed Mar 28, 2012 2:38 pm
by Tormentor667 » Tue Mar 20, 2012 11:27 am
by Tormentor667 » Sat Mar 17, 2012 1:38 am
by Apothem » Fri Mar 16, 2012 1:31 pm
by Tormentor667 » Thu Mar 15, 2012 2:42 pm
by Xaser » Thu Mar 15, 2012 2:36 am
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