What's your favorite Doom enhancement wad?

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Expand view Topic review: What's your favorite Doom enhancement wad?

Re: What's your favorite Doom enhancement wad?

by wildweasel » Fri Aug 05, 2011 11:26 pm

Dude. Three months is a bit long.

Re: What's your favorite Doom enhancement wad?

by taufan99 » Fri Aug 05, 2011 10:51 pm

Sonnyboy wrote:Lately I play more Brutal DooM than anything.
whoa, I'm also plays BrutalDoom! :D

Re: What's your favorite Doom enhancement wad?

by Legend » Tue May 31, 2011 10:38 am

I like a lot of the effects fro beautiful doom, but I can;t stand the sounds. I would love beautiful doom with the sounds from psx doom and the blood splatter effects fro Legacy of suffering. Don't like the new plasma gun either. I prefer the classic one.

Brutal doom is a little over the top for my taste. I like enhancement wads that add subtle differences like smoother weapon animations, footsteps, splashes, ambient sounds, etc.

Re: What's your favorite Doom enhancement wad?

by -Ghost- » Tue May 24, 2011 6:18 pm

ReDoom and Brutal Doom and my two favorite enhancement mods right now. Beautiful Doom is up there too, I wish I was able to combine them. :P My ideal mod would be the weapons of GZDoom Advanced: http://forum.medpackstudios.com/viewtop ... =261&t=326 (Eriance's models) with Brutal Doom, with the sounds of ReDoom/Beautiful Doom.

Re: What's your favorite Doom enhancement wad?

by Zombieguy » Fri May 20, 2011 6:38 am

Brutal Doom by far

Re: What's your favorite Doom enhancement wad?

by Ethril » Mon May 09, 2011 10:38 am

ConflagratedCanine wrote:I'm surprised nobody has made a "Natural Doom Enhancement" joke yet.
clearly you missed my post a while ago where i did something like that
Ethril wrote:viagra

Re: What's your favorite Doom enhancement wad?

by Ghastly » Sun May 08, 2011 5:35 pm

I like Hard-Doom.

Re: What's your favorite Doom enhancement wad?

by ConflagratedCanine » Sun May 08, 2011 5:25 pm

I'm surprised nobody has made a "Natural Doom Enhancement" joke yet.

Re: What's your favorite Doom enhancement wad?

by BlueFireZ88 » Thu May 05, 2011 10:57 am

bgraybr wrote:
BlueFireZ88 wrote:
Cyanosis wrote:Just open up the WADs with SLADE and take what you need.
I wish it were that simple. I've done that already with the Nashgore wad and it worked out quite nicely. The problem is with Brutal Doom aprrently those wall decal effects are stored on Quake III model pack files, at least from my observations. I could be wrong on where they are actually located, and I would like to be sure given I'm probably not the only one who's looked at the files for BD.
It is that simple. Just copy over the models, and take a look at the MODELDEF lump to see what path they should be located in and which actors they reference.
Edit: also, the DECALDEF lump.
A little late for this info I'm afraid. Sergeant_Mark_IV (Creator of BrutalDoom) already gave me the info I needed on another thread. Thanks for trying though. Now go check out the results of my work. A couple of posts back.

Re: What's your favorite Doom enhancement wad?

by bgraybr » Thu May 05, 2011 10:40 am

BlueFireZ88 wrote:
Cyanosis wrote:Just open up the WADs with SLADE and take what you need.
I wish it were that simple. I've done that already with the Nashgore wad and it worked out quite nicely. The problem is with Brutal Doom aprrently those wall decal effects are stored on Quake III model pack files, at least from my observations. I could be wrong on where they are actually located, and I would like to be sure given I'm probably not the only one who's looked at the files for BD.
It is that simple. Just copy over the models, and take a look at the MODELDEF lump to see what path they should be located in and which actors they reference.
Edit: also, the DECALDEF lump.

Re: What's your favorite Doom enhancement wad?

by BlueFireZ88 » Wed May 04, 2011 9:41 pm

Ok, I finally finished my own enhancement wad. This isn't the same as the one in the first post. That was still a WIP.

Let me know what you think. Suggestions, complaints, comments, bugs/issues, etc.
http://www.mediafire.com/?vybzb2lomxqlqt9

Re: What's your favorite Doom enhancement wad?

by DoomRater » Sun May 01, 2011 6:37 am

I'll update it eventually! Just gotta find a suitable plasma rifle and BFG9000 replacement graphics that I really like and then shoot for multiplayer compatibility.

Re: What's your favorite Doom enhancement wad?

by lizardcommando » Sat Apr 30, 2011 10:40 pm

Cool! Thanks for the link.

Re: What's your favorite Doom enhancement wad?

by wildweasel » Sat Apr 30, 2011 10:16 pm

lizardcommando wrote:Where can I find ReDoom? I can't seem to find it anywhere. It sounds kind of interesting to try out.
http://files.drdteam.org/index.php/file ... -redoom.7z - Here's the last version I have of my own ReDoom mod - I guess Kinsie also named a mod ReDoom; I don't have that one though...
BlueFireZ88 wrote:Also anyone know where to find that Doom 64 stuffs wad?
Unfortunately I don't have it, and also Footman pulled all the links to it after a rather sour argument about ripped resources and copyright infringement and such, so unless somebody here still has it, you might be out of luck.

Re: What's your favorite Doom enhancement wad?

by BlueFireZ88 » Sat Apr 30, 2011 9:40 pm

BlueFireZ88 wrote:
Cyanosis wrote:Just open up the WADs with SLADE and take what you need.
I wish it were that simple. I've done that already with the Nashgore wad and it worked out quite nicely. The problem is with Brutal Doom aprrently those wall decal effects are stored on Quake III model pack files, at least from my observations. I could be wrong on where they are actually located, and I would like to be sure given I'm probably not the only one who's looked at the files for BD.

Also anyone know where to find that Doom 64 stuffs wad?

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